
As you make your way through the story of Resident Evil 2 Remake, you’ll come across all kinds of puzzles, complications and obstacles standing between you and your escape. Here, we’ll be focusing on the lockers. Their locks are very straightforward: you simply need to enter the correct three letters. The codes are the same for both characters, regardless of whether you’re playing New Game or 2nd Run.
Remember that you’ll come across three types of puzzles throughout the game:
In the West Office on the first floor of the police station, on the eastern side of the room, you’ll find a desk secured with two letter combination locks. The solutions are made up of the first letter of each name on the desk signs around the office.
Inside, you’ll find the Speed Loader (SLS 60) as Claire or the High-Capacity Mag. (Matilda) as Leon.
On the second floor, in the men’s Shower Room on the western side of the building, you’ll find a locked locker. Simply turn the dials to spell CAP and it will open. Inside, you’ll find Flame Rounds/Shotgun Shells.
This locker is on the third-floor stairwell landing on the western side of the building. It’s just before the hole in the wall, so it’s hard to miss. The combination is DCM. Inside, you’ll find Submachine Gun Ammo/MAG Ammo.
Once you reach the Control Room, you’ll spot another locker with a letter combination lock. This time, the combination is SZF. Inside, you’ll find Submachine Gun Ammo/MAG Ammo.