The game has its own achievement system. Discover every Record in Resident Evil 2 Remake, how to unlock them, and the rewards you can earn.
In addition to its Trophies and Achievements, Resident Evil 2 Remake has an in-game Records system that requires you to perform certain very specific actions. Some Records correspond to Trophies or Achievements, but there are far more Records than there are Trophies and Achievements.
- Some Records are shared by Leon and Claire, while others can only be obtained by one of them.
- Record progress carries over between playthroughs: if you open seven locked containers during one playthrough, you will earn the Record as soon as you open the remaining one in another.
- Records are saved independently of your character’s save file: you can overwrite a saved game without any problems and your progress will be preserved.
- Records unlock concept art, models—3D models of characters and items—weapons, which will appear in the Item Box the next time you load or begin a game, and game modes such as The 4th Survivor.
All Records, how to complete them, and rewards
- Raccoon City Native - Complete every Record - Model: Survivors; Concept Art: Storyboards.
- Welcome to the City of the Dead - Make it to the Police Station - Concept Art: Early Key Visual.
- Path to the Goddess - Solve the Goddess Statue puzzle - Concept Art: Police Station D.
- Never-Ending Rain - Escape the Police Station - Concept Art: Police Station A.
- Hack Complete - Complete Ada’s segment - Model: Ada (Trench Coat); Concept Art: Gun Shop Kendo.
- Hide and Seek - Complete Sherry’s segment - Model: Sherry (School Uniform); Concept Art: Orphanage.
- A Great Need for a Shower - Escape from the Sewers - Concept Art: Sewers.
- Survival - Escape the Laboratory - Costume: Leon (Alternative Costumes); Costume: Claire (Alternative Costumes); Concept Art: Laboratory A.
- A Hero Emerges - Complete Leon’s story - Game Mode: Claire’s Story [2nd Run]; Costume: Leon (Normal outfit selectable); Model: Quickdraw Army.
- A Heroine Emerges - Complete Claire’s story - Game Mode: Leon’s Story [2nd Run]; Costume: Claire (Normal outfit selectable); Model: M19.
- Broken Umbrella - Witness the true ending - Game Mode: Extra Mode: The 4th Survivor; Model: G (Stage 5); Concept Art: G (Stage 5).
- The Basics of Survival - Combine two items - Concept Art: Raccoon City A.
- Hip to Add Squares - Increase your inventory slots - Concept Art: Raccoon City C.
- Customizer - Customize a weapon - Model: Marvin Branagh.
- Don’t Need No Stinkin’ Gun - Defeat an enemy with a knife - Model: Combat Knife.
- Eat This! - Counterattack with a sub-weapon - Concept Art: Zombie.
- That’ll Hold ’Em - Use Wooden Boards to board up a window - Concept Art: Raccoon City B.
- Vermin Extermination - Destroy a Mr. Raccoon - Concept Art: Logos and Icons.
- A Vault-like Mind - Open a Portable Safe - Concept Art: Police Station C.
- First Break-In - Open a dial safe - Concept Art: Police Station B.
- Handy with a Handgun - Kill 10 enemies with a handgun - Model: Matilda; Model: SLS 60.
- Matter of Splatter - Kill 10 enemies with a shotgun - Model: W-870.
- You Die... Over There! - Kill five enemies with the Grenade Launcher - Model: GM 79.
- Trigger Happy - Kill 10 enemies with a submachine gun - Model: MQ 11.
- Human Power Plant - Kill five enemies with the Spark Shot - Model: Spark Shot.
- Bring Marshmallows! - Kill five enemies with the Chemical Flamethrower - Model: Chemical Flamethrower.
- Got a Problem, Punk? - Kill five enemies with a MAG - Model: Lightning Hawk.
- Master Tactician - Kill 10 enemies with a sub-weapon - Model: Licker.
- Two Birds, One Stone - Kill two enemies at once with a single bullet or shotgun blast - Concept Art: Raccoon City D.
- A Shocking End - Fire a Maximum Discharge by charging the Spark Shot to its maximum - Model: G-Young.
- Bon Appétit - Shoot the grenade you fed to an enemy - Model: Flash Grenade.
- Zombie Roundup - Kill three enemies at once with a sub-weapon - Model: Grenade.
- But a Torso - Destroy the arms and legs of a zombie - Model: Zombie (Female).
- A Doff of the Cap - Shoot the hats off five zombies’ heads - Model: Zombie (Male).
- Like Skeet Shooting - Shoot a zombie dog or a Licker out of the air - Model: Zombie Dog.
- Keep Their Heads Ringin’ - Paralyze a Licker’s sense of hearing - Concept Art: Licker.
- Hats Off! - Shoot Tyrant’s hat off his head - Model: Tyrant.
- Take a Breather - Bring Tyrant down to one knee - Model: MUP.
- Hate to Burst Your Bulb - Immobilize an Ivy by shooting only its bulbs - Model: Ivy; Concept Art: Ivy.
- Right in the Eyeball - ? - Model: ?; Concept Art: ?.
- Gotcha! - Defeat G (Stage 2) using the crane only once - Model: G (Stage 2); Concept Art: G (Stage 2).
- Put That Down! - Stop G (Stage 3) from throwing any objects - Model: G (Stage 3); Concept Art: G (Stage 3).
- You Belong on the Ground - Shoot G (Stage 4) down from a wall - Concept Art: G (Stage 4).
- Maxed Out - Stop the Super Tyrant from charging - Concept Art: Tyrant.
- Treasure Hunter - Using the photo hints, find two hidden items - Model: G-Adult.
- A Waist of Space - Expand your inventory slots to the maximum - Model: William Birkin.
- One Slick Super-Spy - Complete Ada’s segment using only the EMF Visualizer - Model: EMF Visualizer.
- Young Escapee - ? - Model: Giant Roach.
- With Time to Spare - Defeat G (Stage 4) with more than four minutes left until detonation - Model: G (Stage 4).
- In the Blink of an Eye - Defeat the Super Tyrant with more than five minutes left until detonation - Model: Super Tyrant; Model: Anti-Tank Rocket.
- Circuit Breaker - Open the Jail’s electronic cell door in 13 moves [Leon’s Story] - Model: ?.
- Hardly Any Resistance - Open the Jail’s electronic cell door in 10 moves [Leon’s Story, 2nd Run] - Concept Art: Design Sketch A.
- Voltage Virtuoso - Open the electronic door in the Private Collection Room in seven moves [Claire’s Story] - Model: ?.
- A Jewel Amongst Joules - A Jewel Amongst Joules - ? - Concept Art: Design Sketch B.
- Chemist - Fill the cartridge in the Drug Testing Lab in eight moves [Leon’s or Claire’s Story] - Model: ?.
- Genius Chemist - Genius Chemist - ? - Concept Art: Design Sketch C.
- Gun Fanatic - Obtain all weapons in Leon’s story - Model: Robert and Emma Kendo.
- Gun Enthusiast - Obtain all weapons in Claire’s story - Model: Combat Knife.
- Packed Pockets - Obtain all custom parts in Leon’s story - Model: Broom Hc.
- Packed Backpack - Obtain all custom parts in Claire’s story - Model: JMB Hp3.
- Dark Times, Dark Room - Develop all rolls of film - Concept Art: ?.
- Lore Explorer - Read all files - Concept Art: Weapons and Items.
- Endangered Species - Destroy 10 Mr. Raccoons - Model: Mr. Raccoon.
- Complete Vermin Extermination - Destroy every Mr. Raccoon - Bonus Weapon: Infinite Combat Knife.
- Master of Unlocking - Open every safe and lock in the game - Model: Claire (Jacket).
- Story Master - Complete all four scenarios: Leon, Leon [2nd Run], Claire, and Claire [2nd Run] - Model: Sherry (Infected School Uniform).
- A-Rank Player - Complete the game on Standard or Hardcore difficulty with an A rank - Game Mode: S Rank; Concept Art: Laboratory B.
- S-Rank Player - Complete the game on Standard or Hardcore difficulty with an S rank - Bonus Weapon: Samurai Edge (Original Model) with Infinite Ammo; Model: Samurai Edge (Original Model).
- Leon "A." Kennedy - Complete Leon’s story on Standard or Hardcore difficulty with an A rank - Model: ?.
- Leon "S." Kennedy - Complete Leon’s story on Standard or Hardcore difficulty with an S rank - Model: Leon (Casual).
- Courageous Crimson Hero - Complete Claire’s story on Standard or Hardcore difficulty with an A rank - Model: Katherine Warren.
- Sizzling Scarlet Hero - Complete Claire’s story on Standard or Hardcore difficulty with an S rank - Model: ?.
- Hardcore Rookie - Complete Leon’s story on Hardcore difficulty - Costume: Leon (Alternative outfits selectable); Model: Leon (Police).
- Hardcore College Student - Complete Claire’s story on Hardcore difficulty - Costume: Claire (Alternative outfits selectable); Model: ?.
- Hardcore S-Rank Player - ? - Bonus Weapon: LE 5 with Infinite Ammo; Model: LE 5.
- Rookie No More - ? - Model: ?; Model: Leon (Classic Police).
- The Redfield Way - ? - Model: ?; Model: ?.
- Sprinter - Complete the game within four hours - Model: Ada (Cocktail Dress).
- Frugalist - Complete a playthrough without using a recovery item - Model: Sherry (Classic Jacket).
- Minimalist - Complete a playthrough without opening the Item Box - Model: Claire (Classic Jacket).
- A Small Carbon Footprint - Take no more than 14,000 steps in a single playthrough - Model: Sherry (Classic School Uniform).
- Grim Reaper - ? - Game Mode: ?; Model: ?.
- That Jiggly Deliciousness - ? - Model: ?.
- The Perfect Chewiness - ? - Model: ?.
- An Acquired Taste - ? - Model: ?.
- An Exquisite Sweetness - ? - Model: ?.
- Can’t Get Enough - ? - Model: ?.