
The Shooting Ranges in Resident Evil 4 Remake are places where you can put your aim to the test by taking down cardboard targets. If you destroy all the targets and meet certain requirements, you can earn Gold and Silver Tokens, which can be exchanged for Charms that grant special perks. Here, we'll show you where to find every Shooting Range and what you need to do to earn an S Rank.
This Shooting Range can be found during Chapter 3, in the Merchant's area just past the Quarry.
The Bonus Condition for making additional targets appear is to destroy every target. It doesn't matter whether you accidentally hit any of the "hostages."
This Shooting Range can be found during Chapter 9, at the Merchant's shop in the Grand Hall.
The Bonus Condition for making additional targets appear is to destroy every target before the timer drops below a certain number of seconds, regardless of whether you hit any sailors. You must finish with more than 20 seconds remaining in 2-A, 30 seconds in 2-B, and 30 seconds in 2-C.
This Shooting Range can be found during Chapter 11, at the Merchant's shop in the Mines.
The Bonus Condition for making additional targets appear is to eliminate all the pirates using fewer than 10 shots. In 3-A, you'll need to shoot the enemies carrying dynamite. In 3-B, make the most of the Punisher's bullet penetration. In 3-C, use its penetration and wait for the sailors to move out of the way before shooting the dynamite, or avoid hitting it altogether.
This Shooting Range can be found at the beginning of Chapter 14, at the Merchant's shop north of Facility 1 Storage. You'll have to pass through this area as part of the story, so you can't miss it.
The Bonus Condition for making additional targets appear is different in each challenge: