
The Pals in Palworld, much like Pokémon, can learn different special moves to attack their opponents during battles. These moves are known in the game as Active Skills and should not be confused with Passive Skills. Each creature can equip up to 3 different Active Skills, which they can learn by leveling up or inherit through breeding.
Every move has its own attributes and characteristics, and some are naturally better or more effective than others. A few are also exclusive to certain groups of Pals. You will probably want the best Pals in your party to have the best Active Skills, so in this section of our guide, we will show you which moves stand out for each of Palworld's 9 main elements. This should give you a better idea of which skills to choose for your creatures.
Below, you can find the best Water-type attacks and moves that Pals can learn:
| Skill | Effect | Power | Cooldown |
|---|---|---|---|
| Hydro Laser | Shoots pressurized water at extreme velocities, sweeping over a wide area in front of it. | 150 | 55s |
| Aqua Burst | Creates a giant ball of water above its head and hurls it at an enemy. | 100 | 30s |
| Acid Rain | Creates a cloud that pours down acid rain. | 80 | 18s |
| Bubble Blast | Fires numerous bubbles that slowly pursue an enemy. | 65 | 13s |
| Aqua Gun | Fires water projectiles straight at an enemy. | 40 | 4s |
Below, you can find the best Dragon-type attacks and moves that Pals can learn:
| Skill | Effect | Power | Cooldown |
|---|---|---|---|
| Dragon Meteor | Summons numerous small meteorites and launches them at an enemy. | 150 | 55s |
| Beam Comet | Jetragon's exclusive skill. Flies at enemies on illuminated wings while firing countless beams. The beams explode on impact. | 140 | 50s |
| Draconic Breath | Exhales a powerful breath imbued with draconic energy, dealing continuous damage to enemies in front of it. | 70 | 15s |
| Mystic Whirlwind | Elphidran's special skill. Generates two whirlwinds imbued with mysterious power that pursue an enemy. | 70 | 10s |
| Dragon Burst | Quickly discharges draconic energy, damaging everything around it. | 55 | 10s |
Below, you can find the best Fire-type attacks and moves that Pals can learn:
| Skill | Effect | Power | Cooldown |
|---|---|---|---|
| Fire Ball | Creates a giant ball of fire above its head and hurls it at an enemy. The ball explodes over a wide area upon impact. | 150 | 55s |
| Phoenix Flare | Faleris's special skill. Creates a tornado of flames, cloaks its body in fire, and glides toward the enemy in a charging attack. | 135 | 28s |
| Ignis Rage | Energizes the surrounding ground, causing it to explode after a short time. | 120 | 40s |
| Volcanic Burst | Reptyro's exclusive skill. Slams its front legs into the ground, causing an eruption beneath the enemy and raining volcanic rocks down from above. | 100 | 45s |
| Ignis Charge | Pyrin's exclusive skill. Charges forward while engulfed in flames, leaving a trail of fire burning in its path. | 85 | 14s |
Below, you can find the best Ice-type attacks and moves that Pals can learn:
| Skill | Effect | Power | Cooldown |
|---|---|---|---|
| Blizzard Spike | Creates a giant block of ice and hurls it at high speed toward an enemy. It also damages the surrounding area upon impact. | 130 | 45s |
| Crystal Wing | Frostallion's exclusive skill. Condenses the air around its wings and coats them in ice before charging forward at high speed and slashing enemies. | 110 | 24s |
| Frost Burst | Reptyro Cryst's exclusive skill. Slams its front legs into the ground, causing frozen blasts beneath the enemy while raining snowballs down from above. | 100 | 45s |
| Cryst Breath | Enshrouds an enemy in a blast of freezing air, dealing continuous damage. | 90 | 22s |
| Iceberg | Summons sharp blades of ice beneath an enemy. | 70 | 15s |
Below, you can find the best Neutral-type attacks and moves that Pals can learn:
| Skill | Effect | Power | Cooldown |
|---|---|---|---|
| Megaton Implode | Causes a massive explosion by self-destructing. Gives its life to light up the night sky. | 250 | 55s |
| Bee Quiet | Self-destructs, earning an honorable death in the line of duty. | 200 | 55s |
| Implode | Self-destructs, leaving the Pal unable to continue fighting. | 180 | 55s |
| Pal Blast | Charges destructive energy before firing a high-powered beam that sweeps away everything in front of it. | 150 | 55s |
| Spear Thrust | Paladius's exclusive skill. Cloaks its body in a sacred aura and charges with all its might, wielding the spear in its left hand. During the charge, the shield in its right hand blocks incoming attacks. | 120 | 40s |
Below, you can find the best Dark-type attacks and moves that Pals can learn:
| Skill | Effect | Power | Cooldown |
|---|---|---|---|
| Dark Whisp | Fires several balls of dark energy that pursue an enemy. | 160 | 45s |
| Dark Laser | Charges dark energy before blasting an enemy with a powerful beam. | 150 | 55s |
| Twin Spears | Necromus's exclusive skill. Charges forward while unleashing a whirlwind of spear thrusts, alternating between both arms. | 120 | 40s |
| Nightmare Ball | Creates a giant ball of dark energy and hurls it at high speed toward an enemy. | 100 | 30s |
| Spirit Flame | Fires three balls of malice that relentlessly pursue an enemy. | 75 | 16s |
Below, you can find the best Grass-type attacks and moves that Pals can learn:
| Skill | Effect | Power | Cooldown |
|---|---|---|---|
| Solar Blast | Charges solar energy before blasting an enemy with a powerful beam. | 150 | 55s |
| Spine Vine | Sharp roots pursue an enemy and pierce them from beneath the ground. | 95 | 25s |
| Crushing Punch | Mossanda's exclusive skill. Winds up its right arm before striking forward with a devastating punch. | 85 | 18s |
| Grass Tornado | Generates tornadoes on either side of an enemy. | 80 | 18s |
| Seed Mine | Launches deadly seeds at an enemy. Upon hitting their target, the seeds split open and explode. | 65 | 13s |
Below, you can find the best Electric-type attacks and moves that Pals can learn:
| Skill | Effect | Power | Cooldown |
|---|---|---|---|
| Lightning Bolt | Charges electric energy before blasting an enemy with a powerful shock. | 150 | 55s |
| Lightning Strike | Acts as a lightning rod, calling down thunderbolts that electrocute the surrounding area. | 120 | 40s |
| Kerauno | Orserk's exclusive skill. Leaps into the air and summons a lightning spear before hurling it at an enemy. | 100 | 30s |
| Tri-Lightning | Calls down 3 lightning bolts from above an enemy's head. | 90 | 22s |
| Lightning Streak | Launches an electrical attack that travels forward in a straight line. | 75 | 16s |
Below, you can find the best Ground-type attacks and moves that Pals can learn:
| Skill | Effect | Power | Cooldown |
|---|---|---|---|
| Rock Lance | Generates sharp rock spears beneath an enemy. | 150 | 55s |
| Ground Smash | Anubis's special skill. Leaps into the air and slams its fist into the ground. The impact deals damage over a wide area. | 140 | 35s |
| Forceful Charge | Anubis's special skill. Pursues an enemy at high speed before striking it with a powerful energy-charged punch. | 120 | 28s |
| Earth Impact | Mammorest's exclusive skill. Uses its massive body to shake the earth, damaging everything around it. | 100 | 30s |
| Spinning Roundhouse | Anubis's special skill. Performs a powerful spinning kick that slices through everything around it. | 100 | 21s |