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The main and most eye-catching feature of Palworld, Pocketpair's multiplayer survival game, is its Pals. These creatures are very similar to Pokémon and even give the game its name. Players can capture and collect them throughout the world, or breed them and hatch them from Eggs. They can then help us work at our bases or serve as faithful companions on our adventures.
All the Pals in the game make up what is known as the Paldeck, a kind of Pokédex used to record and obtain useful information about every creature you capture. In this section of our guide, we will show you every Pal so you can get to know them beforehand and learn about their general characteristics, including their elements, unique Partner Skills, Work Suitabilities, and where to find them.
As of the release of version 1.0, Palworld currently features 204 main Pals, not including subspecies variants. In addition to the creatures included in the base game, the title has gradually added more Pals through free updates, such as those from Sakurajima Island, Feybreak Island, the Tides of Terraria islands, and version 1.0.
Below, you can find a quick overview of all the Pals in Palworld's Paldeck and their main details. Follow each Pal's link to see its individual entry, including its locations and further information:
| No. | Name | Element | Work Suitabilities | Partner Skill | Where to find it |
|---|---|---|---|---|---|
| #001 |
Lamball | Neutral |
| Turns into a shield for the player. Sometimes drops Wool when assigned to a Ranch. | Location |
| #002 |
Cattiva | Neutral |
| Helps carry supplies, increasing the player's maximum carrying capacity. | Location |
| #003 |
Chikipi | Neutral |
| Sometimes lays an Egg when assigned to a Ranch. | Location |
| #004 |
Lifmunk | Grass |
| Jumps onto the player's head and uses a submachine gun. | Location |
| #005 |
Fuack | Water |
| Surfs toward an enemy and slams into it. | Location |
| #005b |
Fuack Ignis | Water and Fire |
| When activated, Fuack Ignis charges the enemy by surfing toward it on flames. | Location |
| #006 |
Vixy | Neutral |
| Sometimes digs up items from the ground when assigned to a Ranch. | Location |
| #007 |
Celaray | Water |
| Can be used in place of a glider to travel quickly through the air for long periods. | Location |
| #007b |
Celaray Lux | Water and Electric |
| While in the party, modifies the performance of the equipped glider, allowing the player to glide faster for longer. | Location |
| #008 |
Cremis | Neutral |
| Increases the Attack of Neutral Pals. Sometimes drops Wool when assigned to a Ranch. | Location |
| #009 |
Croajiro | Water |
| When activated, Croajiro inflates its abdomen and channels its loyalty to build up energy. Jumping on top of it launches the player high into the air. | Location |
| #009b |
Croajiro Noct | Water and Dark |
| When activated, Croajiro Noct builds up energy in its inflated abdomen. The player can jump on it to soar very high. While in the party, it also increases the Attack of Dark Pals. | Location |
| #010 |
Herbil | Grass and Neutral |
| While in the party, Herbil can revive the player with its healing powers if they are incapacitated. | Location |
| #011 |
Teafant | Water |
| Sprays soothing water that heals the player's wounds and restores their health. | Location |
| #012 |
Gumoss | Grass and Ground |
| Improves the efficiency of cutting down trees. | Location |
| #013 |
Pupperai | Ground |
| While in the party, increases damage dealt with short-range weapons by 10–35%. | Location |
| #014 |
Clovee | Grass and Neutral |
| While at the base, raises the Gathering Work Suitability of base Pals by 1. | Location |
| #015 |
Jolthog | Electric |
| Can be thrown at an enemy, causing an electrical explosion on impact. | Location |
| #015b |
Jolthog Cryst | Ice |
| Can be thrown at an enemy to cause an icy explosion. | Location |
| #016 |
Depresso | Dark |
| Drinks a large amount of energy drinks, increasing its Movement Speed. | Location |
| #017 |
Pengullet | Water and Ice |
| The player equips a rocket launcher and fires Pengullet as ammunition. The Pal explodes on impact and becomes incapacitated. | Location |
| #017b |
Pengullet Lux | Water and Electric |
| When activated, the player equips a rocket launcher and can fire the curled-up Pengullet Lux as ammunition. Pengullet Lux explodes on impact and is incapacitated. | Location |
| #018 |
Penking | Water and Ice |
| When fighting together, Fire Pals drop more items when defeated. | Location |
| #018b |
Penking Lux | Water and Electric |
| When fighting together, Water Pals drop more items when defeated. | Location |
| #019 |
Hoocrates | Dark |
| Increases the Attack of Dark Pals. | Location |
| #020 |
Melpaca | Neutral |
| Can be ridden. Sometimes drops Wool when assigned to a Ranch. | Location |
| #021 |
Kingpaca | Neutral |
| Can be ridden. Helps carry supplies, increasing the player's maximum carrying capacity. | Location |
| #021b |
Kingpaca Cryst | Ice |
| Can be ridden. While in the party, helps carry supplies, increasing the player's maximum carrying capacity. | Location |
| #022 |
Daedream | Dark |
| Follows up the player's attacks with magic bullets. | Location |
| #023 |
Tanzee | Grass |
| Fires an assault rifle mercilessly at nearby enemies. | Location |
| #023b |
Tanzee Ignis | Fire |
| When activated, fires its Fire assault rifle at nearby enemies for a limited time. | Location |
| #024 |
Nox | Dark |
| Changes the player's attacks to deal Dark damage. | Location |
| #025 |
Flambelle | Fire |
| Sometimes drops a Flame Organ when assigned to a Ranch. | Location |
| #026 |
Rooby | Fire |
| Increases the Attack of Fire Pals. | Location |
| #027 |
Mau | Dark |
| Sometimes digs up Gold Coins when assigned to a Ranch. | Location |
| #027b |
Mau Cryst | Ice |
| Sometimes digs up Gold Coins when assigned to a Ranch. | Location |
| #028 |
Rushoar | Ground |
| Can be ridden. Improves the efficiency of destroying rocks while mounted. | Location |
| #029 |
Foxparks | Fire |
| Turns into a flamethrower in the player's hands. | Location |
| #029b |
Foxparks Cryst | Ice |
| When activated, the player equips it and can attack by blasting cold air. | Location |
| #030 |
Killamari | Dark |
| Can be used in place of a glider to float through the air for long periods. | Location |
| #030b |
Killamari Primo | Water and Neutral |
| While in the party, modifies the performance of the equipped glider, allowing the player to remain airborne for a long time while gliding. | Location |
| #031 |
Fuddler | Ground |
| Generates subtle vibrations to detect nearby minerals. | Location |
| #032 |
Eikthyrdeer | Neutral |
| Can be ridden. Can double jump and improves the efficiency of cutting down trees. | Location |
| #032b |
Eikthyrdeer Terra | Ground |
| Can be ridden. Can double jump while mounted and improves the efficiency of cutting down trees. | Location |
| #033 |
Direhowl | Neutral |
| Can be ridden. Moves slightly faster than most mounts. | Location |
| #034 |
Caprity | Grass |
| Sometimes drops Red Berries when assigned to a Ranch. | Location |
| #034b |
Caprity Noct | Dark |
| Sometimes drops Red Berries when assigned to a Ranch. | Location |
| #035 |
Swee | Ice |
| While in the party, increases Sweepa's stats. | Location |
| #036 |
Sweepa | Ice |
| Can be ridden. Its stats increase for each Swee in the party. | Location |
| #037 |
Turtacle | Water |
| While in the party, carries some of the player's supplies, reducing the weight of equipment in the inventory. | Location |
| #037b |
Turtacle Terra | Water and Ground |
| While in the party, carries some of the player's supplies, reducing the weight of equipment in the inventory. It also increases the damage dealt by Ground Pals. | Location |
| #038 |
Hangyu | Ground |
| Can be used in place of a glider. Carries the player upward while gliding. | Location |
| #038b |
Hangyu Cryst | Ice |
| Can be ridden as a flying mount. | Location |
| #039 |
Woolipop | Neutral |
| Sometimes drops Cotton Candy when assigned to a Ranch. | Location |
| #039b |
Woolipop Terra | Ground |
| Sometimes drops Caramel Cotton Candy when assigned to a Ranch. While at the base, reduces the rate at which base Pals' Fullness decreases by 15–25%. | Location |
| #040 |
Mozzarina | Neutral |
| Sometimes produces Milk when assigned to a Ranch. | Location |
| #041 |
Azurobe | Water and Dragon |
| Can be ridden to travel across water. Changes the player's attacks to deal Water damage while mounted. | Location |
| #041b |
Azurobe Cryst | Ice and Dragon |
| Can be ridden to travel across water. Changes the player's attacks to deal Ice damage while mounted. | Location |
| #042 |
Sparkit | Electric |
| Increases the Attack of Electric Pals. | Location |
| #043 |
Kelpsea | Water |
| Increases the Attack of Water Pals. | Location |
| #043b |
Kelpsea Ignis | Fire |
| While in the party, increases the Attack of Fire Pals. | Location |
| #044 |
Ribbuny | Neutral |
| Increases the Attack of Neutral Pals. While at a base, improves the player's work efficiency at a Weapon Workbench. | Location |
| #044b |
Ribbuny Botan | Grass |
| While in the party, increases the Attack of Grass Pals. While at a base, improves the player's work efficiency at a Weapon Workbench. | Location |
| #045 |
Jelliette | Water |
| While in the party, increases the number of items obtained through fishing. If both Jellroy and Jelliette are at the base, Jelliette's Watering speed also increases. | Location |
| #046 |
Jellroy | Water and Dark |
| While in the party, increases the number of items obtained when retrieving catches. If both Jellroy and Jelliette are at the base, Jellroy's Watering speed also increases. | Location |
| #047 |
Amione | Water |
| While at the base, raises the Watering Work Suitability of base Pals by 1. | Location |
| #048 |
Gloopie | Water and Dark |
| When fighting together, the capture gauge in the fishing minigame decreases more slowly while the bar is misaligned. | Location |
| #048b |
Gloopie Primo | Water and Neutral |
| While in the party, increases the Defense of Water Pals by 15–30%. | Location |
| #049 |
Galeclaw | Neutral |
| Can be used in place of a glider and allows the player to fire a weapon while gliding. | Location |
| #050 |
Wispaw | Dark |
| While in the party, increases the chance of capturing a Pal with the Back Bonus. | Location |
| #051 |
Nitewing | Neutral |
| Can be ridden as a flying mount. | Location |
| #052 |
Tombat | Dark |
| Uses ultrasonic waves to detect nearby Pals. | Location |
| #053 |
Tocotoco | Neutral |
| Turns into an egg launcher. | Location |
| #054 |
Univolt | Electric |
| Can be ridden. Changes the player's attacks to deal Electric damage while mounted. | Location |
| #054b |
Univolt Cryst | Ice |
| Can be ridden. While mounted, changes the player's attacks to Ice and increases their Attack by 5–20%. | Location |
| #055 |
Gobfin | Water |
| Attacks the targeted enemy with a powerful water gun. While in the party, increases the player's Attack. | Location |
| #055b |
Gobfin Ignis | Fire |
| Attacks the targeted enemy with a powerful spirit flame. While in the party, increases the player's Attack. | Location |
| #056 |
Loupmoon | Dark |
| Attacks the targeted enemy with a powerful jumping claw attack. | Location |
| #056b |
Loupmoon Cryst | Ice |
| When activated, attacks the targeted enemy with a powerful jumping claw attack. | Location |
| #057 |
Cawgnito | Dark |
| Attacks the targeted enemy with a powerful Phantom Peck. | Location |
| #058 |
Arsox | Fire |
| Can be ridden. Keeps the player warm in cold environments. | Location |
| #059 |
Muffly | Ice |
| While in the party, increases the chance of capturing a Frozen Pal. | Location |
| #060 |
Bristla | Grass |
| Increases the Attack of Grass Pals. | Location |
| #061 |
Cinnamoth | Grass |
| Attacks the targeted enemy with poisonous fog. | Location |
| #062 |
Puffolt | Electric |
| While at the base, raises the Generating Electricity Work Suitability of base Pals by 1. | Location |
| #063 |
Elphidran | Dragon |
| Can be ridden as a flying mount. Dark Pals drop more items when defeated. | Location |
| #063b |
Elphidran Aqua | Dragon and Water |
| Can be ridden as a flying mount. When fighting together, Fire Pals drop more items when defeated. | Location |
| #064 |
Vanwyrm | Fire and Dark |
| Can be ridden as a flying mount. Increases the damage the player deals to enemy weak points while mounted. | Location |
| #064b |
Vanwyrm Cryst | Ice and Dark |
| Can be ridden as a flying mount. Increases the damage the player deals to enemy weak points while mounted. | Location |
| #065 |
Felbat | Dark |
| Grants the player and Felbat a life-steal effect that absorbs some of the damage dealt and restores HP. | Location |
| #066 |
Vaelet | Grass |
| Ground Pals drop more items when defeated. | Location |
| #067 |
Beegarde | Grass |
| Sometimes drops Honey when assigned to a Ranch. While in the party, increases Elizabee's stats. | Location |
| #068 |
Elizabee | Grass |
| Its stats increase for each Beegarde in the party. | Location |
| #069 |
Lovander | Neutral |
| Grants the player and Lovander a life-steal effect that absorbs some of the damage dealt and restores HP. | Location |
| #070 |
Grintale | Neutral |
| Can be ridden. Enhances Neutral attacks while mounted. | Location |
| #071 |
Tarantriss | Dark |
| Can be ridden. Allows the player to double jump while mounted and shoot webbing at a fixed point to grapple toward it and move faster. | Location |
| #0172 |
Polapup | Ice and Water |
| Can be ridden. Also allows the player to slide quickly down slopes. | Location |
| #072b |
Polapup Terra | Ice and Ground |
| Can be ridden. Its Movement Speed increases by 80–160% on snow. It can also slide powerfully down slopes, starting slowly but reaching a very high top speed. | Location |
| #073 |
Leezpunk | Dark |
| Uses its sixth sense to detect nearby dungeons. | Location |
| #073b |
Leezpunk Ignis | Fire |
| Uses its sixth sense to detect nearby dungeons. | Location |
| #074 |
Gorirat | Neutral |
| Unleashes primal fury, increasing Gorirat's Attack. | Location |
| #074b |
Gorirat Terra | Ground |
| When activated, unleashes its wild power and temporarily increases its Attack. | Location |
| #075 |
Surfent | Water |
| Can be ridden to travel across water. Prevents Stamina depletion while moving across water. | Location |
| #075b |
Surfent Terra | Ground |
| Can be ridden. | Location |
| #076 |
Robinquill | Grass |
| Allows the player to deal more damage to enemy weak points. | Location |
| #076b |
Robinquill Terra | Grass and Ground |
| When fighting together, allows the player to deal more damage to weak points. | Location |
| #077 |
Flopie | Grass |
| Appears near the player and automatically collects nearby items. | Location |
| #078 |
Wixen | Fire |
| Changes the player's attacks to deal Fire damage. | Location |
| #078b |
Wixen Noct | Fire and Dark |
| When fighting together, Dark Pals drop more items when defeated. | Location |
| #079 |
Katress | Dark |
| Neutral Pals drop more items when defeated. | Location |
| #079b |
Katress Ignis | Fire and Dark |
| When fighting together, Grass Pals drop more items when defeated. | Location |
| #080 |
Helzephyr | Dark |
| Can be ridden as a flying mount. Enhances Dark attacks while mounted. | Location |
| #080b |
Helzephyr Lux | Electric and Dark |
| Can be ridden as a flying mount. Changes the player's attacks to deal Electric damage while mounted. | Location |
| #081 |
Elgrove | Grass |
| When activated, shares some of its power with the player, changing their attacks to Grass and increasing their Attack by 30–50%. | Location |
| #081b |
Elgrove Cryst | Ice |
| While in the party, attacking a Soaked enemy causes it to become Frozen. | Location |
| #082 |
Lunaris | Neutral |
| Manipulates gravity, increasing the player's maximum carrying capacity. | Location |
| #083 |
Fenglope | Neutral |
| Can be ridden. Allows the player to double jump while mounted. | Location |
| #083b |
Fenglope Lux | Electric |
| Can be ridden and allows the player to double jump while mounted. When fighting together, Water Pals also drop more items when defeated. | Location |
| #084 |
Dinossom | Grass and Dragon |
| Can be ridden. Enhances Grass attacks while mounted. | Location |
| #084b |
Dinossom Lux | Electric and Dragon |
| Can be ridden. Enhances Electric attacks while mounted. | Location |
| #085 |
Bushi | Fire |
| Attacks the targeted enemy with a powerful Iaigiri. | Location |
| #085b |
Bushi Noct | Fire and Dark |
| When activated, attacks the targeted enemy with a powerful Iaigiri. | Location |
| #086 |
Munchill | Ice and Water |
| While in the party, ingredients stored in Munchill's mouth stay fresh longer and are less likely to spoil. | Location |
| #087 |
Mammorest | Grass |
| Can be ridden. Improves the efficiency of cutting down trees and mining ore while mounted. | Location |
| #087b |
Mammorest Cryst | Ice |
| Can be ridden. Improves the efficiency of cutting down trees and mining ore while mounted. | Location |
| #088 |
Finsider | Water |
| While in the party, Finsider carries some of the player's supplies, reducing the weight of weapons in the inventory. | Location |
| #088b |
Finsider Ignis | Water and Fire |
| While in the party, Finsider Ignis carries some of the player's supplies, reducing the weight of weapons in the inventory. It also increases the Attack of Fire Pals. | Location |
| #089 |
Petallia | Grass |
| Restores the player's HP. | Location |
| #089b |
Petallia Ignis | Grass and Fire |
| When activated, restores 80–90% HP using the healing power of flowers. While in the party, reduces Grass damage taken by the Pal and player by 15–30% and nullifies Ivy. | Location |
| #090 |
Leafan | Grass |
| This Pal's Attack and Defense increase by 2–6% for each Grass Pal in the party other than Leafan. | Location |
| #091 |
Incineram | Fire and Dark |
| Attacks the targeted enemy with a powerful Hellfire Claw. | Location |
| #091b |
Incineram Noct | Dark |
| Attacks the targeted enemy with a powerful Hellfire Claw. | Location |
| #092 |
Dazzi | Electric |
| Follows up the player's attacks with lightning bolts. | Location |
| #092b |
Dazzi Noct | Dark and Electric |
| While in the party, appears near the player and follows up their attacks with dark lightning bolts. | Location |
| #093 |
Pyrin | Fire |
| Can be ridden. Changes the player's attacks to deal Fire damage while mounted. | Location |
| #093b |
Pyrin Noct | Fire and Dark |
| Can be ridden. Changes the player's attacks to deal Dark damage while mounted. | Location |
| #094 |
Relaxaurus | Dragon and Water |
| Can be ridden and can rapidly fire a missile launcher while mounted. | Location |
| #094b |
Relaxaurus Lux | Dragon and Electric |
| Can be ridden and can rapidly fire a missile launcher while mounted. | Location |
| #095 |
Foxcicle | Ice |
| Increases the Attack of Ice Pals. | Location |
| #096 |
Beakon | Electric |
| Can be ridden as a flying mount. Changes the player's attacks to deal Electric damage while mounted. | Location |
| #096b |
Beakon Cryst | Ice |
| Can be ridden as a flying mount. While mounted, changes the player's attacks to Ice and increases their Attack by 5–20%. This Pal's Movement Speed increases by 5–25% for each Ice Pal in the party other than Beakon Cryst. | Location |
| #097 |
Ghangler | Dark and Water |
| Can be ridden to travel across water at high speed. When fighting together, Pals bite the fishing hook more quickly at night. | Location |
| #097b |
Ghangler Ignis | Fire and Water |
| Can be ridden to travel across water at high speed. When fighting together, Pals bite the fishing hook more quickly at night. | Location |
| #098 |
Rayhound | Electric |
| Can be ridden and allows the player to double jump. | Location |
| #098b |
Rayhound Cryst | Ice |
| Can be ridden and allows the player to double jump. While in the party, increases the Defense of Ice Pals by 15–30%. | Location |
| #099 |
Menasting | Dark and Ground |
| Increases the player's Defense and causes Electric Pals to drop more items when defeated. | Location |
| #099b |
Menasting Terra | Ground |
| When fighting together, increases the player's Defense and causes Electric Pals to drop more items when defeated. | Location |
| #100 |
Needoll | Grass |
| While in the party, increases damage dealt by the player and Pal to enemies afflicted with Ivy by 50–65%. | Location |
| #100b |
Needoll Noct | Dark and Grass |
| While in the party, the player's attacks inflict 2–6 points of Ivy buildup. | Location |
| #101 |
Reindrix | Ice |
| Can be ridden. Keeps the player cool in hot environments. | Location |
| #102 |
Mossanda | Grass |
| Can be ridden and can rapidly fire a grenade launcher while mounted. | Location |
| #102b |
Mossanda Lux | Electric |
| Can be ridden and can rapidly fire a grenade launcher while mounted. | Location |
| #103 |
Chillet | Ice and Dragon |
| Can be ridden. Changes the player's attacks to deal Dragon damage while mounted. | Location |
| #103b |
Chillet Ignis | Fire and Dragon |
| Can be ridden. Changes the player's attacks to deal Fire damage while mounted. | Location |
| #104 |
Ragnahawk | Fire |
| Can be ridden as a flying mount. Changes the player's attacks to deal Fire damage while mounted. | Location |
| #105 |
Moldron | Fire and Ground |
| Can be ridden. This Pal's Attack increases by 4–8% for each Ground Pal in the party other than Moldron. | Location |
| #105b |
Moldron Cryst | Ice and Ground |
| Can be ridden. While in the party, increases damage dealt by the player or their Pals when striking an Ice weak point by 25–40%. | Location |
| #106 |
Palumba | Grass |
| Can be ridden. Runs faster while traveling over grass. | Location |
| #107 |
Digtoise | Ground |
| Performs a shell spin that follows the player and mines ore efficiently. | Location |
| #108 |
Broncherry | Grass |
| Can be ridden. Helps carry supplies, increasing the player's maximum carrying capacity. | Location |
| #108b |
Broncherry Aqua | Grass and Water |
| Can be ridden. While in the party, helps carry supplies, increasing the player's maximum carrying capacity. | Location |
| #109 |
Dumud | Ground |
| Increases the Attack of Ground Pals. | Location |
| #109b |
Dumud Gild | Ground and Water |
| While in the party, increases the Attack of Ground Pals. When assigned to a Ranch at the base, it also has a small chance to drop High Quality Pal Oil or Gold Coins. | Location |
| #110 |
Braloha | Grass and Ground |
| Can be ridden. While at the base, reduces the time it takes for a Pal assigned to a Breeding Farm to produce an Egg. This effect does not stack. | Location |
| #111 |
Kitsun | Fire |
| Can be ridden. The player is unaffected by cold or heat while mounted. | Location |
| #111b |
Kitsun Noct | Dark |
| Can be ridden. Changes the player's attacks to deal Dark damage while mounted. | Location |
| #112 |
Blazehowl | Fire |
| Can be ridden. Grass Pals drop more items when defeated. | Location |
| #112b |
Blazehowl Noct | Fire and Dark |
| Can be ridden. When fighting together, Neutral Pals drop more items when defeated. | Location |
| #113 |
Warsect | Grass and Ground |
| Increases the player's Defense and changes their attacks to deal Fire damage. | Location |
| #113b |
Warsect Terra | Ground |
| When fighting together, increases the player's Defense and reduces damage taken from Fire attacks. | Location |
| #114 |
Frostplume | Ice |
| When fighting together, Frostplume's frigid air improves the player's focus, allowing them to reload faster. | Location |
| #115 |
Majex | Dark and Fire |
| While in the party, attacking a Burning enemy generates flames around it. Enemies that touch them continuously take damage equal to 15–30% of the player's Attack. | Location |
| #116 |
Sibelyx | Ice |
| Attacks the targeted enemy with a powerful Blizzard Beak. Sometimes produces High Quality Cloth when assigned to a Ranch. | Location |
| #116b |
Sibelyx Primo | Neutral |
| While in the party, increases the Defense of Neutral Pals by 15–30%. Sometimes produces High Quality Cloth when assigned to a Ranch. | Location |
| #117 |
Maraith | Dark |
| Can be ridden. Changes the player's attacks to deal Dark damage while mounted. | Location |
| #118 |
Shroomer | Grass |
| Can be ridden. While at a base, its mysterious spores reduce the rate at which the SAN of base Pals decreases. | Location |
| #118b |
Shroomer Noct | Grass and Dark |
| Can be ridden. While at a base, its mysterious spores reduce the rate at which the SAN of base Pals decreases. | Location |
| #119 |
Icelyn | Ice |
| When fighting together, changes the player's attacks to Ice. | Location |
| #120 |
Gildra | Dark and Ground |
| When fighting together, Gildra revives after being incapacitated, but its Fullness drops to 0. | Location |
| #121 |
Jormuntide | Dragon and Water |
| Can be ridden to travel across water and prevents Stamina loss while mounted over water. | Location |
| #121b |
Jormuntide Ignis | Dragon and Fire |
| Can be ridden. Enhances Fire attacks while mounted. | Location |
| #122 |
Suzaku | Fire |
| Can be ridden as a flying mount. Enhances Fire attacks while mounted. | Location |
| #122b |
Suzaku Aqua | Water |
| Can be ridden as a flying mount. Enhances Water attacks while mounted. | Location |
| #123 |
Dazemu | Ground |
| Can be ridden. Runs faster over sand. | Location |
| #124 |
Quivern | Dragon |
| Can be ridden as a flying mount. Enhances Dragon attacks while mounted. | Location |
| #124b |
Quivern Botan | Grass and Dragon |
| Can be ridden as a flying mount. Changes the player's attacks to deal Grass damage while mounted. | Location |
| #125 |
Lullu | Grass |
| While at a base, fills the farm with good cheer, increasing crop growth speed. | Location |
| #126 |
Kikit | Ground |
| While in the party, helps carry supplies, reducing the weight of Crude Oil in the player's inventory. | Location |
| #127 |
Yakumo | Neutral |
| Can be ridden. When fighting together, makes it easier to encounter Pals with the same Passive Skill as this Pal. | Location |
| #128 |
Skutlass | Water |
| When activated, turns into the player's sword. If it does not return to its original form immediately after a lethal draw technique is activated, it becomes incapacitated. | Location |
| #128b |
Skutlass Ignis | Water and Fire |
| When activated, turns into the player's sword. If it does not return to its original form immediately after a lethal draw technique is activated, it becomes incapacitated. | Location |
| #129 |
Reptyro | Fire and Ground |
| Can be ridden. Improves mining efficiency while mounted. | Location |
| #129b |
Reptyro Cryst | Ice and Ground |
| Can be ridden. Improves mining efficiency while mounted. | Location |
| #130 |
Starryon | Dark |
| Can be ridden. Its Movement Speed increases while traveling at night. | Location |
| #130b |
Starryon Primo | Neutral |
| Can be ridden and increases the player's jump height while mounted. This Pal's Movement Speed increases by 5–25% for each Neutral Pal in the party other than Starryon Primo. | Location |
| #131 |
Pierdon | Ground |
| While in the party, increases damage dealt by the player and Pal to enemies afflicted with Mud by 50–65%. | Location |
| #131b |
Pierdon Cryst | Ice |
| While in the party, reduces Dragon damage taken by the Pal and player by 15–30%. | Location |
| #132 |
Cryolinx | Ice |
| Dragon Pals drop more items when defeated. | Location |
| #132b |
Cryolinx Terra | Ground |
| When fighting together, Electric Pals drop more items when defeated. | Location |
| #133 |
Snugloo | Ice |
| While in the party, makes it harder for enemies to detect the player. | Location |
| #134 |
Wumpo | Ice |
| Can be ridden. Helps carry supplies, increasing the player's maximum carrying capacity. | Location |
| #134b |
Wumpo Botan | Grass |
| Can be ridden. While in the party, helps carry supplies, increasing the player's maximum carrying capacity. | Location |
| #135 |
Sootseer | Fire and Dark |
| Sometimes drops Bone when assigned to a Ranch. | Location |
| #136 |
Carnibora | Grass |
| While in the party, Carnibora creates a whirlwind whenever the player rolls or sidesteps, dealing 40–80 Grass damage to enemies it touches. | Location |
| #137 |
Blazamut | Fire |
| Can be ridden. Enhances Fire attacks while mounted. | Location |
| #137b |
Blazamut Ryu | Fire and Dragon |
| Can be ridden. Changes the player's attacks to deal Dragon damage while mounted. | Location |
| #138 |
Dualith | Ground and Grass |
| Can be ridden. When activated, Dualith fires a powerful Grass laser from its right hand. | Location |
| #138b |
Dualith Noct | Ground and Dark |
| Can be ridden. When activated, Dualith Noct fires a powerful Dark laser from its right hand. | Location |
| #139 |
Anubis | Ground |
| Changes the player's attacks to deal Ground damage. Occasionally dodges attacks with a high-speed sidestep during battle. | Location |
| #140 |
Sekhmet | Ground |
| While at the base, increases Anubis's Work Speed by 20–40%. Sekhmet also increases its own work efficiency at weapon workbenches or weapon assembly lines by 30–60%. | Location |
| #141 |
Prixter | Ground and Dark |
| When activated, analyzes particles in the air to locate the exit of a dungeon. | Location |
| #141b |
Prixter Lux | Electric and Ground |
| When activated, shares some of its power with the player, changing their attacks to Electric and increasing their Attack by 30–50%. | Location |
| #142 |
Tetroise | Ground |
| Can be ridden. While at the base, raises the Mining Work Suitability of base Pals by 1. | Location |
| #142b |
Tetroise Primo | Neutral |
| Can be ridden. While in the party, reduces durability loss for weapons and defensive equipment by 80–100%. | Location |
| #143 |
Nyafia | Dark |
| When Cat-Mode Fire is activated, Nyafia fires a shotgun at nearby enemies for a limited time. | Location |
| #144 |
Mimog | Neutral |
| When near a treasure chest, can open it without using a key. The types of chests it can open depend on the skill's level. | Location |
| #145 |
Xenovader | Dark |
| While in the party, increases damage dealt to ore deposits and makes Meteorite Fragments easier to obtain. | Location |
| #146 |
Xenogard | Dragon |
| Can be ridden. While in the party, makes Meteorite Fragments and Pure Quartz easier to obtain. | Location |
| #147 |
Prunelia | Grass and Dark |
| While at the base, Prunelia's prayers bless the crops, increasing harvest yields. | Location |
| #148 |
Nitemary | Dark |
| When fighting together, increases the number of souls obtained by defeating Pals. | Location |
| #148b |
Nitemary Botan | Grass |
| While in the party, increases the Defense of Grass Pals by 15–30%. | Location |
| #149 |
Smokie | Dark |
| When activated, uses its keen sense of smell to locate nearby Chromite. When fighting together, the player can also obtain more Chromite. | Location |
| #149b |
Smokie Cryst | Dark and Ice |
| While at the base, raises the Cooling Work Suitability of base Pals by 1. | Location |
| #150 |
Omascul | Dark |
| While in the party, increases the amount of EXP earned by Pals in the party. | Location |
| #151 |
Whalaska | Ice and Water |
| Can be ridden. When fighting together, the fishing minigame begins with the capture gauge more filled than usual, and it increases faster while the bar is aligned. | Location |
| #151b |
Whalaska Ignis | Ice and Fire |
| Can be ridden. When fighting together, the fishing minigame begins with the capture gauge more filled than usual, and it increases faster while the bar is aligned. | Location |
| #152 |
Verdash | Grass |
| Increases the player's Movement Speed and changes their attacks to deal Grass damage. | Location |
| #153 |
Splatterina | Dark |
| While in the party, increases the number of items obtained when using the Meat Cleaver to butcher Pals. | Location |
| #154 |
Gildane | Ground |
| Can be ridden. Changes the player's attacks to deal Ground damage while mounted. | Location |
| #155 |
Dogen | Neutral |
| When activated, teleports to the nearest base. Cannot be used inside dungeons and certain other areas. | Location |
| #156 |
Bulldosu | Ground |
| Can be ridden. While in the party, reduces Electric damage taken by the Pal and player by 15–30% and nullifies Electric Shock. | Location |
| #157 |
Celesdir | Neutral |
| Can be ridden. Increases the player's natural HP recovery rate while mounted. | Location |
| #157b |
Celesdir Noct | Dark |
| Can be ridden. While in the party, the active Pal's HP gradually decreases, but its Attack increases by 40–80%. | Location |
| #158 |
Astegon | Dragon and Dark |
| Can be ridden as a flying mount. Increases damage dealt to ore deposits while mounted. | Location |
| #159 |
Knocklem | Ground |
| When activated, its steely resolve increases Knocklem's Attack and Defense. | Location |
| #159b |
Knocklem Ignis | Fire |
| When activated, its steely resolve temporarily increases Knocklem Ignis's Attack and Defense by 60–210%. | Location |
| #160 |
Silvegis | Dragon |
| Can be ridden. Aegis Charge allows its shield to remain active for longer while mounted. | Location |
| #161 |
Azurmane | Electric |
| Can be ridden. Can also propel itself through the air to travel faster. | Location |
| #162 |
Valentail | Neutral |
| While in the party, reduces the gravity around the player, making them float when jumping or falling. | Location |
| #163 |
Snock | Electric |
| While in the party, the player's attacks inflict 2–6 points of Electric Shock buildup. | Location |
| #163b |
Snock Lux | Electric and Ground |
| While in the party, reduces Water damage taken by the Pal and player by 15–30% and nullifies Soaked. | Location |
| #164 |
Souffline | Grass |
| While in the party, increases the chance of capturing a Pal afflicted with Ivy. | Location |
| #165 |
Lapiron | Ground |
| While in the party, increases the player's Defense by 50–65% while sprinting. | Location |
| #166 |
Hoodle | Dark |
| While in the party, increases the damage the player deals to enemies that are not in combat by 50–100%. | Location |
| #167 |
Slowatt | Electric |
| While in the party, attacking an enemy afflicted with Electric Shock causes it to release an electrical discharge that deals additional damage equal to 40–60% of the player's Attack. | Location |
| #168 |
Bakemi | Dark |
| While in the party, attacking a Poisoned enemy reduces that enemy's Attack by 40–80%. | Location |
| #169 |
Solmora | Water |
| Can be ridden to travel across water. While in the party, makes it easier to catch Lucky Pals while fishing. | Location |
| #169b |
Solmora Lux | Water and Electric |
| Can be ridden to travel across water. While mounted, changes the player's attacks to Electric and increases their Attack by 5–20%. While in the party, it also makes Lucky Pals easier to catch while fishing. | Location |
| #170 |
Lapure | Neutral |
| While in the party, reduces the cooldown of the Partner Skills belonging to Pals in the party by 10–50%. | Location |
| #171 |
Eidrolon | Dragon and Dark |
| Can be ridden as a flying mount. This Pal's Attack and Movement Speed increase by 2–6% for each Dark Pal in the party other than Eidrolon. | Location |
| #171b |
Eidrolon Ignis | Dragon and Fire |
| Can be ridden as a flying mount. This Pal's Attack and Movement Speed increase by 2–6% for each Fire Pal in the party other than Eidrolon Ignis. | Location |
| #172 |
Dynamoff | Electric |
| Can be ridden as a flying mount. While at the base, increases Egg incubation speed by 20–40%. | Location |
| #173 |
Tropicaw | Grass |
| While in the party, increases the duration of the player's invincibility frames when rolling or sidestepping by 15–30%. | Location |
| #174 |
Flaracle | Fire |
| While in the party, attacking a Burning enemy causes it to explode, dealing additional damage equal to 40–60% of the player's Attack. | Location |
| #175 |
Ophydia | Grass and Water |
| Can be ridden. While in the party, the player's attacks inflict 2–6 points of Soaked buildup. | Location |
| #176 |
Dupin | Fire |
| While in the party, generates a shock wave around the player when their HP drops below 50%. The player's Attack also increases by 30–50% while their HP remains below 50%. | Location |
| #177 |
Roujay | Dark |
| Can be ridden as a flying mount. While in the party, increases damage dealt by the player and Pal to enemies afflicted with Darkness by 50–65%. | Location |
| #178 |
Venusa | Dark |
| While in the party, the player's attacks inflict 2–6 points of Darkness buildup. | Location |
| #179 |
Mycora | Grass |
| While at the base, raises the Medicine Production Work Suitability of base Pals by 1. | Location |
| #180 |
Loomen | Dark and Fire |
| While in the party, arrows fired by the player explode on impact, dealing additional damage equal to 15–30% of their Attack. | Location |
| #181 |
Wistella | Dark |
| While in the party, increases the Defense of Dark Pals by 15–30%. | Location |
| #182 |
Solenne | Dark and Neutral |
| While in the party, if every Pal in the party has a different element, the player's Attack increases by 30–80%. | Location |
| #183 |
Renjishi | Fire |
| While in the party, the player's attacks inflict 2–6 points of Burn buildup. | Location |
| #184 |
Aegidron | Dragon and Ground |
| Can be ridden. While in the party, reduces explosive damage taken by the Pal and player by 60–80% and nullifies Stun. | Location |
| #185 |
Grizzbolt | Electric |
| Can be ridden and can rapidly fire a minigun while mounted. | Location |
| #186 |
Lyleen | Grass |
| Uses its soothing abilities to greatly restore the player's HP. | Location |
| #186b |
Lyleen Noct | Dark |
| Uses its soothing abilities to greatly restore the player's HP. | Location |
| #187 |
Orserk | Dragon and Electric |
| Water Pals drop more items when defeated. | Location |
| #188 |
Faleris | Fire |
| Can be ridden as a flying mount. Ice Pals drop more items when defeated. | Location |
| #188b |
Faleris Aqua | Water |
| Can be ridden as a flying mount. When fighting together, Fire Pals drop more items when defeated. | Location |
| #189 |
Shadowbeak | Dark |
| Can be ridden as a flying mount. Enhances Dark attacks while mounted. | Location |
| #190 |
Selyne | Dark and Neutral |
| Can be ridden as a flying mount. Enhances Fire and Dark attacks while mounted. | Location |
| #191 |
Bastigor | Ice |
| Can be ridden. While mounted, can attack and deliver crushing blows with a hammer forged from ice. | Location |
| #192 |
Shaolong | Dragon and Water |
| Can be ridden as a flying mount. This Pal's Attack increases by 4–8% for each Dragon Pal in the party other than Shaolong. | Location |
| #193 |
Silvance | Grass |
| While in the party, attacking an enemy afflicted with Ivy causes it to explode, dealing additional damage equal to 40–60% of the player's Attack. The player and Pal can also neutralize the World Tree's explosive spores. | Location |
| #194 |
Dandilord | Grass and Dark |
| When activated, the player's attacks inflict 0 points of Poison buildup. While in the party, the player and Pal nullify Poison and neutralize the poisonous gas in the World Tree area. | Location |
| #195 |
Bellanoir | Dark |
| When activated, attacks the targeted enemy with a powerful dark beam. | Location |
| #195b |
Bellanoir Libero | Dark |
| When activated, attacks the targeted enemy with a powerful dark eruption. | Location |
| #196 |
Xenolord | Dark and Dragon |
| Can be ridden as a flying mount. Its Movement Speed increases greatly while flying. | Location |
| #197 |
Hartalis | Neutral |
| Can be ridden. While mounted, Hartalis generates a barrier that blocks all attacks. It also allows the player to triple jump. | Location |
| #198 |
Paladius | Neutral |
| Can be ridden and allows the player to triple jump. | Location |
| #199 |
Necromus | Dark |
| Can be ridden and allows the player to double jump. | Location |
| #200 |
Frostallion | Ice |
| Can be ridden as a flying mount. Changes the player's attacks to deal Ice damage and enhances Ice attacks while mounted. | Location |
| #200b |
Frostallion Noct | Dark |
| Can be ridden as a flying mount. Changes the player's attacks to Dark and enhances Dark attacks while mounted. | Location |
| #201 |
Neptilius | Water |
| When fighting together, Neptilius attacks with its spear at the same time as the player. It can also be ridden across water at high speed and can leap very high out of the water. | Location |
| #202 |
Jetragon | Dragon |
| Can be ridden as a flying mount and can rapidly fire a missile launcher while mounted. | Location |
| #203 |
Panthalus | Water |
| Can be ridden as a flying mount. Only one can be summoned at the base. While at the base, it flies around the area and shoots intruders from above. | Location |
| #204 |
Astralym | Unknown |
| Unknown | Location |