Logros de Stellaris para PC - Listado completo
Aquí encontrarás el listado completo con todos los logros que existen para Stellaris en PC y su puntuación Gamerscore. Además te mostramos qué es lo que tienes que hacer para conseguirlos todos y cuantos de nuestros usuarios los han ganado para que conozcas su dificultad.
Guía de logros de Stellaris para PC
Logro | Usuarios | Frecuencia | |
---|---|---|---|
Colonize a planet | 24 | 29.6 % | |
Store/have 1000 EC | 23 | 28.3 % | |
Survey one of each basic planet class | 19 | 23.4 % | |
Research a Rare technology | 18 | 22.2 % | |
Store/have 5000 EC | 15 | 18.5 % | |
Successfully negotiate a trade deal | 15 | 18.5 % | |
Have access to ten different Strategic Resources | 13 | 16 % | |
Terraform a planet | 12 | 14.8 % | |
Build a Robot Pop | 12 | 14.8 % | |
Earn a total Mineral income each month above 250 | 11 | 13.5 % | |
Upgrade your capital to an Imperial Complex | 11 | 13.5 % | |
Genetically alter a species (not uplift) | 10 | 12.3 % | |
Research 15 Rare technologies in a single game | 10 | 12.3 % | |
Win a War against another Empire | 10 | 12.3 % | |
Find the home system of a Precursor Empire | 10 | 12.3 % | |
Conquer another species' homeworld | 9 | 11.1 % | |
Build a fleet with a total fleet size above 120 | 8 | 9.8 % | |
Establish a Federation | 6 | 7.4 % | |
Have an Empire total fleet power of 100,000+ | 5 | 6.1 % | |
Uplift a species | 5 | 6.1 % | |
Have your ruler be of a different species class than your founding species | 5 | 6.1 % | |
Unlock all 42 Traditions | 5 | 6.1 % | |
Explore a Natural Wormhole | 5 | 6.1 % | |
Have 3 other Empires as vassals | 4 | 4.9 % | |
Recruit a scientist from the Curators | 4 | 4.9 % | |
Own a planet with at least 10 different species on it | 4 | 4.9 % | |
Receive a gift from a Fallen Empire | 4 | 4.9 % | |
Return a long-dead species to life | 4 | 4.9 % | |
Own 4 active Gateways | 4 | 4.9 % | |
Earn at least 1000 Energy Credits per month from trade | 4 | 4.9 % | |
Successfully investigate an archaeological site | 4 | 4.9 % | |
Be a founding member of the Galactic Community | 4 | 4.9 % | |
Earn a total Mineral income each month above 1000 | 3 | 3.7 % | |
Destroy the portals employed by the invaders from another time and space | 3 | 3.7 % | |
Win the game through any victory condition | 3 | 3.7 % | |
Support the Artisan Troupe for 10 years | 3 | 3.7 % | |
Purchase a rare resource from the Traders | 3 | 3.7 % | |
As a xenophile Empire, have migration treaties with at least 10 other Empires | 3 | 3.7 % | |
Terraform a planet into a gaia world | 3 | 3.7 % | |
Close the loop, or don't | 3 | 3.7 % | |
Have a planet with at least 100 Pops | 3 | 3.7 % | |
Successfully capture an extragalactic matriarch | 2 | 2.4 % | |
Birth a new universe | 2 | 2.4 % | |
Uncover the secrets of an ancient fortress | 2 | 2.4 % | |
Destroy an Enclave | 2 | 2.4 % | |
Lead the non-aligned powers to victory against an Awakened Empire | 2 | 2.4 % | |
Have a ringworld section as your capital | 2 | 2.4 % | |
As a xenophobic Empire, purge all other sentient species from the galaxy | 2 | 2.4 % | |
As a materialist empire with at least 200 Pops, have at least 75% of the Pops be robotic | 2 | 2.4 % | |
As a pacifist Empire, be at peace for 200 consecutive years (crises do not count as wars) | 2 | 2.4 % | |
As a spiritualist Empire, own 4 holy worlds | 2 | 2.4 % | |
Open up a shielded world | 2 | 2.4 % | |
Enlighten a Bronze or Stone Age civilization | 2 | 2.4 % | |
As a humanoid species, infiltrate the homeworld of pre-FTL reptilians | 2 | 2.4 % | |
Invade pre-FTL Earth while it is in the midst of a world war | 2 | 2.4 % | |
Evolve into perfect, immortal machines | 2 | 2.4 % | |
Own a Citadel with 40k fleet power | 2 | 2.4 % | |
Have a Diplomatic Weight of over 9000 | 2 | 2.4 % | |
Develop the means to prevent nefarious infiltration | 1 | 1.2 % | |
Hatch the egg | 1 | 1.2 % | |
Defeat a horrifying invader | 1 | 1.2 % | |
Restore an ancient warship | 1 | 1.2 % | |
Take a trophy from a stellar being | 1 | 1.2 % | |
Destroy a wraith | 1 | 1.2 % | |
As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops | 1 | 1.2 % | |
Construct a complete Dyson Sphere | 1 | 1.2 % | |
Construct a complete Ring World | 1 | 1.2 % | |
Construct a complete Sentry Array | 1 | 1.2 % | |
Construct a complete Science Nexus | 1 | 1.2 % | |
Breach the Shroud | 1 | 1.2 % | |
Genetically modify a species to possess traits worth 7 points | 1 | 1.2 % | |
Own a Habitat station in a Black Hole system | 1 | 1.2 % | |
As an Egalitarian empire, have at least 500 Pops living under Utopian living conditions in your Empire | 1 | 1.2 % | |
Keep at least 5 different species as livestock in your Empire | 1 | 1.2 % | |
As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy. | 1 | 1.2 % | |
As a Driven Assimilator, own cyborg Pops of at least 5 different species. | 1 | 1.2 % | |
As a Rogue Servitor, own at least 10 Pops from Fallen Empires. | 1 | 1.2 % | |
Shut down the Contingency plan. | 1 | 1.2 % | |
Terraform a planet into a Machine World. | 1 | 1.2 % | |
Use a World Cracker to destroy another Empire's capital planet | 1 | 1.2 % | |
Defeat a Fallen Empire's Titan fleet with a Titan of your own | 1 | 1.2 % | |
Destroy another Empire's Colossus while it is in the process of firing on a planet | 1 | 1.2 % | |
Own 200 Starbases (Outposts are counted) | 1 | 1.2 % | |
Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators | 1 | 1.2 % | |
Kill the Great Khan in battle | 1 | 1.2 % | |
Unseal the path to the L-Cluster | 1 | 1.2 % | |
Find a Relic | 1 | 1.2 % | |
Use the active effect of a Relic | 1 | 1.2 % | |
Level up your Federation | 1 | 1.2 % | |
Complete a mutually friendly First Contact with an empire with no negative incidents | 1 | 1.2 % | |
Destroy the Scrapper Bot | 0 | 0 % | |
Slaughter the Voidspawn | 0 | 0 % | |
Hunt the Tiyanki Matriarch | 0 | 0 % | |
Befriend a Space Amoeba | 0 | 0 % | |
As a Corporate empire, have a branch office on 5 different empires' capitals | 0 | 0 % | |
I won the Galatron and all I got was this lousy achievement | 0 | 0 % | |
Build a Mega-Art Installation in a nebula system | 0 | 0 % | |
Build a Matter Decompressor | 0 | 0 % | |
Build a Strategic Coordination Center | 0 | 0 % | |
Have at least 4 fully operational Megastructures within your borders (Habitats, Ring Worlds and Gateways do not count) | 0 | 0 % | |
Be a biological Hive Mind with at least 1000 drone Pops | 0 | 0 % | |
Build an Interstellar Assembly | 0 | 0 % | |
Have 100 Minor Artifacts | 0 | 0 % | |
In one game, find 5 Relics from Ancient Relics Story Pack | 0 | 0 % | |
Complete the Baol Precursor chain | 0 | 0 % | |
Complete the Zroni Precursor chain | 0 | 0 % | |
Capture the Galatron from another empire | 0 | 0 % | |
Study Minor Artifacts and discover a random technology | 0 | 0 % | |
Be the leader of a max level Federation | 0 | 0 % | |
Build a Juggernaut | 0 | 0 % | |
Construct a complete Mega-Shipyard | 0 | 0 % | |
Refuse to belong to any club that would have you as a member | 0 | 0 % | |
Have all eight ethics represented within your Federation | 0 | 0 % | |
Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it | 0 | 0 % | |
Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed | 0 | 0 % | |
Destroy the Galaxy | 0 | 0 % | |
Become the Galactic Emperor | 0 | 0 % | |
Lead a rebellion that successfully deposes the Galactic Emperor | 0 | 0 % | |
As Galactic Custodian, defeat the end-game Crisis and then end the title rather than finishing your term | 0 | 0 % | |
Vivisect an alien | 0 | 0 % | |
Start a full fledged first contact war before communications have been fully established | 0 | 0 % | |
Disavow all knowledge of an Asset during an Operation | 0 | 0 % | |
Have an Intel Level of 100 on five different empires simultaneously | 0 | 0 % | |
Complete at least ten distinct operations during a game | 0 | 0 % | |
Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital. | 0 | 0 % | |
Catapult a military fleet directly into the capital system of an enemy empire you are at war with. | 0 | 0 % | |
Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000 | 0 | 0 % | |
Have a tier 3 subject of each Specialist type simultaneously. | 0 | 0 % | |
Modify a vassalization contract. | 0 | 0 % | |
Be the patron of three maximum sized Mercenary Enclaves. | 0 | 0 % | |
Reduce, reuse, recycle. | 0 | 0 % | |
Same as the old boss. | 0 | 0 % | |
As a Subterranean empire, dig too deep, but prove yourself worthy. | 0 | 0 % | |
As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults. | 0 | 0 % | |
As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake. | 0 | 0 % | |
As an Idyllic Bloom empire, convert the junk worlds of the Ketling Star Pack into Gaia Worlds. | 0 | 0 % | |
Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin. | 0 | 0 % | |
As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers. | 0 | 0 % | |
Win the game as a machine uprising. | 0 | 0 % | |
As a Master Crafter empire, fully construct a megastructure while you have a Covenant. | 0 | 0 % | |
As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them. | 0 | 0 % | |
As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs. | 0 | 0 % | |
Consume another empire?s desert homeworld. | 0 | 0 % | |
As a Lithoid empire, keep another Lithoid pop as Livestock or Process them. | 0 | 0 % | |
As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter. | 0 | 0 % | |
As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet. | 0 | 0 % | |
As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations | 0 | 0 % | |
As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game | 0 | 0 % | |
Drench a Fallen Empire?s holy world. | 0 | 0 % | |
As an angler empire, provoke a Fallen Empire into declaring war on you and win. | 0 | 0 % | |
Own 13 dragons and have them in your capital system. | 0 | 0 % | |
Find the true ending of The Order?s noble quest. | 0 | 0 % | |
As a Toxoid Galactic Custodian or Emperor, insult all other members of the Community. (Min 3) | 0 | 0 % | |
Colonize a planet that started the game as a Toxic world, then turn it into a Tomb World. | 0 | 0 % |