Stellaris, como buen juego de estrategia que es, tiene bastante complicaciones. Una de ellas es el conseguir recursos o dar con los planetas adecuados. ¿No sería fantástico que hubiera trucos para conseguirlo todo sin esfuerzo? Pues eso es justo lo que tenemos aquí.
Con los siguientes trucos podrás hacer cosas como convertir el planeta en el que te encuentras en otro que te sea más práctico, conseguir materiales, ser un "magnífico" líder político... ¡todo vale!
Recuerda hacer un backup de tu partida antes de usar trucos, por si estropearas algo de forma irremediable.
Cómo abrir la consola de comandos
Como es habitual, para introducir los trucos antes tienes que abrir la consola de comandos. En este caso debes pulsar la tecla º (en el extremo izquierdo, junto al 1 en un QWERTY estándar).
Una vez abierta la consola, simplemente introduce el comando y pulsa enter para que tenga efecto.
Recuerda que, como siempre, algunos comandos funcionan como "interruptor" de apagado y encendido. Trucos como el Modo Dios se activan al meterlos una vez y se desactivan si los introducimos con el efecto aún en marcha.
Trucos generales
Estos trucos afectan a nuestra partida de forma general: cambian nuestra valía política, ciertos límites, el dinero que tenemos...
- add_ship NAVE CANTIDAD: añade una nave especificada en NAVE en una cantidad determinada en CANTIDAD.
- cash X: establece el dinero que tienes en función del valor indicado en X.
- contact: habilita el Contacto Global
- debug_yesmen: la IA del juego siempre aceptará tus exigencias.
- democratic_election: fuerza las elecciones presidenciales.
- engineering X: establece el nivel de ingeniería que tienes en función del valor indicado en X.
- event crisis.200: (el comando se escribe así, sin barrabajas y con el punto) elimina la infestación del planeta seleccionad. Pone solución inmediata al bug de infestación infinita.
- fast_forward X: adelante el calendario un número de días establecido en X.
- finish_research: termina todos los proyectos de investigación activos.
- finis_special _prject: termina todos los proyectos especiales activos.
- ftl: habilita el FTL.
- force_integrate ID: añade al objetivo cuya ID especifiques a tu imperio.
- free_government: cambias gobiernos sin tener que esperar.
- free_policies: cambias cualquier política sin limitaciones.
- influence X: establece la influencia que tienes en función del valor indicado en X.
- instant_build: todo lo que construyas se terminará al instante.
- instant_colony: habilita la colonización instantánea.
- instant_move: habilita el teletransporte de naves.
- invincible: habilita el Modo Dios.
- kill_country: eliminas al país seleccionado.
- kill_leader ID: eliminar al líder especificada en ID.
- kill_pop ID: eliminas a la población especificada en ID.
- minerals X: establece la cantidad de minerales que tienes en función del valor indicado en X.
- observe: cambias al Modo Observador.
- phyiscs X: establece la cantidad de físicos que tienes en función del valor indicado en X.
- remove_notification X: elimina una cantidad determinada de notificaciones especificada en X.
- research_technologies: desbloquea todas las tecnologías.
- resource X: establece la cantidad de recursos que tienes en función del valor indicado en X.
- survey: sondea automáticamente y al instante todos los planetas.
- techupdate: regeneras todo el árbol tecnológico.
- terraforming_resources X: establece la cantidad de recursos con los que contará el planeta seleccionado en función del valor indicado en X.
- warscore X: establece la puntuación de Guerra que tienes en función del valor indicado en X.
Códigos de naves para add_ship
Todas estas palabras son la parte NAVE para el comnado add_ship. Por ejemplo, add_ship Seeker 10 añadirá 10 naves a tu flota. Las naves que tienen más de una palabra se escriben tal cual, sin barrabajas ni nada por el estilol
- Seeker
- Starfang
- Persistent
- Sword
- Divine Glory
- Protector
- Nomad Cruiser
- Cloud Entity
- Corsair
- Black Earl
- Pirate Galleon
- Ancient Mining Drone
- Ancient Combat Drone
- Ancient Destroyer
- Great Space Organism
- DS47
- Sentry
- Vigil
- Origo Ore
- Drone Home Base
- Grand Dragon (debes tener la expansión Leviathans)
- Dragonspawn (debes tener la expansión Leviathans)
- Stellarite (debes tener la expansión Leviathans)
- Dimensional Horror (debes tener la expansión Leviathans)
- Hive Asteroid (debes tener la expansión Leviathans)
- Shroud Avatar (debes tener la expansión Utopia)
- Void Dwelling (debes tener la expansión Apocalypse)
- Voidspan (debes tener la expansión Distant Stars)
- Reclaimner (debes tener la expansión Distant Stars)
- Progenitor (debes tener la expansión Distant Stars)
- Simulated Dragonspawn (debes tener la expansión Distant Stars)
- AH4B (debes tener la expansión Distant Stars)
- Nanite Interdictor (debes tener la expansión Distant Stars)
- Nanite Mothership (debes tener la expansión Distant Stars)
- Nanite Factory (debes tener la expansión Distant Stars)
Trucos de recursos
Aquí hablamos de algo más concreto y necesario para avanzar a toda velocidad: trucos para conseguir materiales y recursos.
planet_resource RECURSO CANTIDAD: añade el recurso indicado en RECURSO en una cantidad equivalente a la indicada en CANTIDAD.+
Los códigos de objeto para RECURSO son los siguientes:
- Actuator gris: sr_distar_nanoactuator (requiere la expansión Distant Stars)
- Energía: energy
- Escamas grises: sr_distar_nanoscale (requiere la expansión Distant Stars)
- Especia Riggan: sr_riggan
- Minerales: minerals
- Comida: food
- Cristales grises: sr_distar_nanocrystal (requiere la expansión Distant Stars)
- Cristales Muutagan: sr_muutagan
- Cristales Teldar: sr_teldar
- Cristales Yurantic: sr_yurantic
- Influencia: influence
- Gas Lythuric: sr_lythuric
- Gas Stramene: sr_satramene
- Gases de terraformación: sr_terraform_gases
- Líquidos de terraformación: sr_terraform_liquids
- Mascotas alienígenas: sr_alien_pets
- Materia oscura: sr_dark_matter
- Metal vivo: sr_living metal
- Mineral Garanthium: sr_garanthium
- Mineral Orillium: sr_orillium
- Mineral Neutoronio: sr_neutronium
- Polvo Pitharan: sr_pitharan
- Piedra Betharian: sr_betharian
- Polvo gris: sr_distar_nanodust (requiere la expansión Distant Stars)
- Unidad: unity
- Vapor Engos_ sr_engos
- XuraGel: sr_xuran
- Zro: sr_zro
Trucos de planeta
Nuestro último bloque de trucos está destinado a cambiar el tipo de planeta en el que estás.
- planet_size X: establece el tamaño del planeta en el que te encuentras en función del valor indicado en X hasta un máximo de 25.
- planet_happiness X: añade (no establece) una cantidad de felicidad al planeta en el que te encuentras en función del valor indicado en X.
- pop_happiness: sube al máximo el nivel de felicidad del planeta en el que te encuentras.
- populate: todas las casillas libres del planeta tienen población.
- planet_class X: cambia el tipo del planeta seleccionado al especificado en X.
Códigos de planeta para el comando planet_class
planet_class X requiere que en X indiquemos el código del tipo de planeta para que el seleccionado cambie al deseado. Los códigos de cada tipo de planeta son los siguientes:
- Desierto: pc_desert
- Tropical: pc_tropical
- Árido: pc_arid
- Continental: pc_continental
- Oceánico: pc_ocean
- Tundra: pc_tundra
- Ártico: pc_arctic
- Alpino: pc_alpine
- Sabana: pc_savannah
- Gigante gaseoso: pc_gas_giant
- Asteroide: pc_asteroid
- Planeta fundido: pc_molten
- Estéril: pc_barren
- Estéril (Gélido): pc_barren_cold
- Roto: pc_broken
- Tóxico: pc_toxic
- Congelado: pc_frozen
- Destrucción nuclear: pc_nked
- Escudo: pc_shielded
- AI: pc_ai
- InfestadO: pc_infested
- Gaia: pc_gaia
- Estrella tipo B: pc_b_star
- Estrella tipo A: pc_a_star
- Estrella tipo F: pc_f_star
- Estrella tipo G: pc_g_star
- Estrella tipo K: pc_k_star
- Estrella tipo M: pc_m_star
- Gigante roja tipo M: pc_m_giant_star
- Enana marrón tipo T: pc_t_star
- Agujero negro: pc_black_hole
- Estrella de neutrones: pc_neutron_star
- Pulsar: pc_pulsar
- Planeta con anillos habitable: pc_ringworld_habitable
- Planeta con anillos habitable y dañado: pc_ringworld_habitable_damaged
- Planeta con anillos "cosido": pc_ringworld_seam
- Planeta con anillos "cosido" y dañado: pc_ringworld_seam_damaged
- Asteroide cristalino: pc_crystal_asteroid
- Planeta envuelto: pc_shrouded
- Hábitat orbital: pc_habitat
- Máquina: pc_machine
- Destrozado: pc_shattered
- Nanite: pc_gray_goo
- Agrietado: pc_cracked
Trucos de planeta
Nuestro último bloque de trucos está destinado a cambiar el tipo de planeta en el que estás.
- planet_size X: establece el tamaño del planeta en el que te encuentras en función del valor indicado en X hasta un máximo de 25.
- planet_happiness X: añade (no establece) una cantidad de felicidad al planeta en el que te encuentras en función del valor indicado en X.
- pop_happiness: sube al máximo el nivel de felicidad del planeta en el que te encuentras.
- populate: todas las casillas libres del planeta tienen población.
- planet_class X: cambia el tipo del planeta seleccionado al especificado en X.
Códigos de planeta para el comando planet_class
planet_class X requiere que en X indiquemos el código del tipo de planeta para que el seleccionado cambie al deseado. Los códigos de cada tipo de planeta son los siguientes:
- Desierto: pc_desert
- Tropical: pc_tropical
- Árido: pc_arid
- Continental: pc_continental
- Oceánico: pc_ocean
- Tundra: pc_tundra
- Ártico: pc_arctic
- Alpino: pc_alpine
- Sabana: pc_savannah
- Gigante gaseoso: pc_gas_giant
- Asteroide: pc_asteroid
- Planeta fundido: pc_molten
- Estéril: pc_barren
- Estéril (Gélido): pc_barren_cold
- Roto: pc_broken
- Tóxico: pc_toxic
- Congelado: pc_frozen
- Destrucción nuclear: pc_nked
- Escudo: pc_shielded
- AI: pc_ai
- InfestadO: pc_infested
- Gaia: pc_gaia
- Estrella tipo B: pc_b_star
- Estrella tipo A: pc_a_star
- Estrella tipo F: pc_f_star
- Estrella tipo G: pc_g_star
- Estrella tipo K: pc_k_star
- Estrella tipo M: pc_m_star
- Gigante roja tipo M: pc_m_giant_star
- Enana marrón tipo T: pc_t_star
- Agujero negro: pc_black_hole
- Estrella de neutrones: pc_neutron_star
- Pulsar: pc_pulsar
- Planeta con anillos habitable: pc_ringworld_habitable
- Planeta con anillos habitable y dañado: pc_ringworld_habitable_damaged
- Planeta con anillos "cosido": pc_ringworld_seam
- Planeta con anillos "cosido" y dañado: pc_ringworld_seam_damaged
- Asteroide cristalino: pc_crystal_asteroid
- Planeta envuelto: pc_shrouded
- Hábitat orbital: pc_habitat
- Máquina: pc_machine
- Destrozado: pc_shattered
- Nanite: pc_gray_goo
- Agrietado: pc_cracked
Logros de Steam de Stellaris
Logro | Descripción |
---|---|
Brave New World | Colonize a planet |
Energetic | Store/have 1000 EC |
Explorer | Survey one of each basic planet class |
Break On Through... | Research a Rare technology |
Power Overwhelming | Store/have 5000 EC |
Mutual Understanding | Successfully negotiate a trade deal |
Resourceful | Have access to ten different Strategic Resources |
Building Better Worlds | Terraform a planet |
Domo Arigato | Build a Robot Pop |
Digging Deep | Earn a total Mineral income each month above 250 |
New Shining Star | Upgrade your capital to an Imperial Complex |
Faster, Stronger, Better | Genetically alter a species (not uplift) |
... To the Other Side | Research 15 Rare technologies in a single game |
Supremacy | Win a War against another Empire |
What Came Before | Find the home system of a Precursor Empire |
A Home Away From Home | Conquer another species' homeworld |
The Grand Fleet | Build a fleet with a total fleet size above 120 |
Birth of a Federation | Establish a Federation |
Grand Admiral | Have an Empire total fleet power of 100,000+ |
Clever Girl | Uplift a species |
Omnicultural | Have your ruler be of a different species class than your founding species |
Tradition is Everything | Unlock all 42 Traditions |
Emissary | Explore a Natural Wormhole |
Battle Thralls | Have 3 other Empires as vassals |
Mad Genius | Recruit a scientist from the Curators |
Tourist Trap | Own a planet with at least 10 different species on it |
Old Friends | Receive a gift from a Fallen Empire |
Then Virgil, Now Beatrice | Return a long-dead species to life |
Imperial Highway | Own 4 active Gateways |
Center of Trade | Earn at least 1000 Energy Credits per month from trade |
Archaeologist | Successfully investigate an archaeological site |
League of Nations | Be a founding member of the Galactic Community |
The Industrial Re-Revolution | Earn a total Mineral income each month above 1000 |
Rift Sealed | Destroy the portals employed by the invaders from another time and space |
Victorious | Win the game through any victory condition |
Patron | Support the Artisan Troupe for 10 years |
The Good Stuff | Purchase a rare resource from the Traders |
Very Open Borders | As a xenophile Empire, have migration treaties with at least 10 other Empires |
Paradise Found | Terraform a planet into a gaia world |
What Was Will Be | Close the loop, or don't |
Megapolis | Have a planet with at least 100 Pops |
Queening | Successfully capture an extragalactic matriarch |
Infinite Creation | Birth a new universe |
Unravelling Enigma | Uncover the secrets of an ancient fortress |
Return to Dust | Destroy an Enclave |
Last, Best Hope | Lead the non-aligned powers to victory against an Awakened Empire |
Put A Ring On It | Have a ringworld section as your capital |
Suffer not the Alien | As a xenophobic Empire, purge all other sentient species from the galaxy |
Planned Obsolescence | As a materialist empire with at least 200 Pops, have at least 75% of the Pops be robotic |
Peacekeeper | As a pacifist Empire, be at peace for 200 consecutive years (crises do not count as wars) |
Deus Vult | As a spiritualist Empire, own 4 holy worlds |
Unboxing | Open up a shielded world |
Enlightened Times | Enlighten a Bronze or Stone Age civilization |
Payback | As a humanoid species, infiltrate the homeworld of pre-FTL reptilians |
Outside Context | Invade pre-FTL Earth while it is in the midst of a world war |
Like Tears in Rain | Evolve into perfect, immortal machines |
Citadel of Death | Own a Citadel with 40k fleet power |
Throw Your Weight Around | Have a Diplomatic Weight of over 9000 |
Voight-Kampff | Develop the means to prevent nefarious infiltration |
Hear Me Roar | Hatch the egg |
Whence It Came | Defeat a horrifying invader |
Dreadnought | Restore an ancient warship |
Stellar Performance | Take a trophy from a stellar being |
Warrior of Light | Destroy a wraith |
Slave to the Systems | As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops |
Captive Star | Construct a complete Dyson Sphere |
Ringworld Engineers | Construct a complete Ring World |
I Can See Forever | Construct a complete Sentry Array |
Think Tank | Construct a complete Science Nexus |
Beyond the Veil | Breach the Shroud |
Controlled Evolution | Genetically modify a species to possess traits worth 7 points |
View from the End of the World | Own a Habitat station in a Black Hole system |
Towards Utopia | As an Egalitarian empire, have at least 500 Pops living under Utopian living conditions in your Empire |
Xenophage | Keep at least 5 different species as livestock in your Empire |
Rise of the Machines | As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy. |
Distinctiveness Added | As a Driven Assimilator, own cyborg Pops of at least 5 different species. |
Retirement Home | As a Rogue Servitor, own at least 10 Pops from Fallen Empires. |
Does Not Compute | Shut down the Contingency plan. |
Planet of the Mechs | Terraform a planet into a Machine World. |
Exterminatus | Use a World Cracker to destroy another Empire's capital planet |
Clash of the Titans | Defeat a Fallen Empire's Titan fleet with a Titan of your own |
Stay on Target | Destroy another Empire's Colossus while it is in the process of firing on a planet |
Star Struck | Own 200 Starbases (Outposts are counted) |
Pandora's World | Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators |
No Khan Do | Kill the Great Khan in battle |
...and Hope? | Unseal the path to the L-Cluster |
It belongs in a museum! | Find a Relic |
Unlimited Power! | Use the active effect of a Relic |
Let Us Go Forward Together | Level up your Federation |
We Come In Peace | Complete a mutually friendly First Contact with an empire with no negative incidents |
Who Scraps the Scrapper | Destroy the Scrapper Bot |
1999 A.D. | Slaughter the Voidspawn |
A Hump Like a Snow-Hill | Hunt the Tiyanki Matriarch |
It Followed Me Home | Befriend a Space Amoeba |
Franchising | As a Corporate empire, have a branch office on 5 different empires' capitals |
Inscrutable Power | I won the Galatron and all I got was this lousy achievement |
Obscure Tastes | Build a Mega-Art Installation in a nebula system |
Black Hole Mining | Build a Matter Decompressor |
Strategic Initiative | Build a Strategic Coordination Center |
Giga-Engineering | Have at least 4 fully operational Megastructures within your borders (Habitats, Ring Worlds and Gateways do not count) |
We Are Legion | Be a biological Hive Mind with at least 1000 drone Pops |
United Space | Build an Interstellar Assembly |
Artificer | Have 100 Minor Artifacts |
Relic Hunter | In one game, find 5 Relics from Ancient Relics Story Pack |
Green Thumb | Complete the Baol Precursor chain |
Dust Off | Complete the Zroni Precursor chain |
Raiders of the Lost Galatron | Capture the Galatron from another empire |
Arcana | Study Minor Artifacts and discover a random technology |
We're Number One | Be the leader of a max level Federation |
Unstoppable Force | Build a Juggernaut |
Our Fleets will Blot Out the Stars | Construct a complete Mega-Shipyard |
Whatever it is, I'm against it | Refuse to belong to any club that would have you as a member |
Opposites Attract | Have all eight ethics represented within your Federation |
Humble Pie | Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it |
You've Been Served | Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed |
Big Red Button | Destroy the Galaxy |
With Thunderous Applause | Become the Galactic Emperor |
Sic Semper Tyrannis | Lead a rebellion that successfully deposes the Galactic Emperor |
Modern Cincinnatus | As Galactic Custodian, defeat the end-game Crisis and then end the title rather than finishing your term |
They Come In Pieces | Vivisect an alien |
Shoot To Kill | Start a full fledged first contact war before communications have been fully established |
Burn Notice | Disavow all knowledge of an Asset during an Operation |
All-Seeing Eye | Have an Intel Level of 100 on five different empires simultaneously |
Tinker, Tailor, Soldier, Blorg | Complete at least ten distinct operations during a game |
Surfing the Web | Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital. |
Yeet the Fleet | Catapult a military fleet directly into the capital system of an enemy empire you are at war with. |
None Shall Pass | Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000 |
Gotta Subjugate Them All | Have a tier 3 subject of each Specialist type simultaneously. |
Fine Print | Modify a vassalization contract. |
Maximally Effective | Be the patron of three maximum sized Mercenary Enclaves. |
You Monster | Reduce, reuse, recycle. |
Meet the New Boss | Same as the old boss. |
Underlord | As a Subterranean empire, dig too deep, but prove yourself worthy. |
Into the Unknown | As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults. |
Non-Prophet Organization | As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake. |
Fixer Upper | As an Idyllic Bloom empire, convert the junk worlds of the Ketling Star Pack into Gaia Worlds. |
Growing Like Weeds | Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin. |
Tend the Garden | As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers. |
Machine Supremacy | Win the game as a machine uprising. |
Strange Mood | As a Master Crafter empire, fully construct a megastructure while you have a Covenant. |
Directive 67 | As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them. |
Destroy the People of Earth! | As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs. |
Room for Desert | Consume another empire?s desert homeworld. |
Can you Smell What the Lithoids are Cooking? | As a Lithoid empire, keep another Lithoid pop as Livestock or Process them. |
Rock Beats Paper | As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter. |
There?s a Zombie on my Lawn | As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet. |
With Great Power | As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations |
Recent History | As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game |
Holy Water | Drench a Fallen Empire?s holy world. |
Fishing for Trouble | As an angler empire, provoke a Fallen Empire into declaring war on you and win. |
There be Dragons | Own 13 dragons and have them in your capital system. |
Quest Complete | Find the true ending of The Order?s noble quest. |
Toxic Workplace | As a Toxoid Galactic Custodian or Emperor, insult all other members of the Community. (Min 3) |
Could be Worse | Colonize a planet that started the game as a Toxic world, then turn it into a Tomb World. |
Logros de Xbox Live de Stellaris
Logro | Descripción | Gamerscore |
---|---|---|
Raiders of the Lost Galatron | Capture the Galatron from another empire | 120 |
Queening | Successfully capture an extragalactic matriarch | 80 |
Rift Sealed | Destroy the portals employed by the invaders from another time and space | 80 |
Voight-Kampff | Develop the means to prevent nefarious infiltration | 80 |
Peacekeeper | As a pacifistic empire, be at peace for 200 consecutive years (crises do not count as wars.) | 80 |
Very Open Borders | As a xenophilic empire, have migration treaties with at least 10 other empires | 80 |
Deus Vult | As a spiritualistic empire, own 4 holy worlds | 80 |
Suffer not the Alien | As a xenophobic empire, purge all other sentient species in the galaxy | 80 |
What Was Will Be | Close the loop, or don't | 80 |
Whence It Came | Defeat a horrifying invader | 80 |
Last, Best Hope | Lead the non-aligned powers to victory against an awakened empire | 80 |
Stellar Performance | Take a trophy from a stellar being | 80 |
Battle Thralls | Have 3 other Empires as vassals | 50 |
Grand Admiral | Empire total fleet military power equals 100000 | 50 |
Omnicultural | Have your ruler be of a different species class than your founding species | 50 |
Enlightened Times | Enlighten a Bronze or Stone age civilization | 50 |
Paradise Found | Terraform a planet into a gaia world | 50 |
Put a Ring On It | Have a ring world section as your capital | 50 |
Slave to the Systems | As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops | 50 |
Planned Obsolescence | As a materialist empire, have at least 75% of the pops in your empire be robotic in an empire with a | 50 |
Unboxing | Open up a shielded world | 50 |
Victorious | Win the game through any victory condition | 50 |
Relic Hunter | In one game, find 5 Relics from Ancient Relics Story Pack | 50 |
Infinite Creation | Birth a new universe | 50 |
Hear me Roar | Hatch the egg | 50 |
Dreadnought | Restore an ancient warship | 50 |
Towards Utopia | As an Egalitarian empire, have at least 500 pops living under Utopian living conditions | 50 |
Xenophage | Keep at least 5 different species as livestock in your Empire | 50 |
Planet of the Mechs | Terraform a planet into a Machine World | 50 |
Distinctiveness Added | As a Driven Assimilator, own cyborg Pops of at least 5 different species | 50 |
Retirement Home | As a Rogue Servitor, own at least 10 Pops from Fallen Empires | 50 |
Rise of the Machines | As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy | 50 |
Giga-Engineering | Have at least 4 fully operational Megastructures (Habitats, Ring Worlds and Gateways do not count) | 50 |
Opposites Attract | Have all eight ethics represented within your Federation | 50 |
Outside Context | Invade pre-FTL Earth while it is in the midst of a world war. | 40 |
Tourist Trap | Own a planet with at least 10 different species on it | 40 |
Exterminatus | Use a World Cracker to destroy another Empire's capital planet | 40 |
No Khan Do | Kill the Great Khan in battle | 40 |
Pandora's World | Seal a world of Fanatic Purifiers, Ravenous Swarms, Determined Exterminators with a Global Pacifier | 40 |
Stay on Target | Destroy another Empire's Colossus while it is in the process of firing on a planet | 40 |
Clash of the Titans | Defeat a Fallen Empire's Titan fleet with a Titan of your own | 40 |
...and Hope? | Unseal the path to the L-Cluster | 40 |
It Followed Me Home | Befriend a Space Amoeba | 40 |
1999 A.D. | Slaughter the Voidspawn | 40 |
A Hump Like a Snow-Hill | Hunt the Tiyanki Matriarch | 40 |
Who Scraps the Scrapper | Destroy the Scrapper Bot | 40 |
Humble Pie | Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it | 40 |
You've Been Served | Denounce an Empire not in breach of galactic law while all major sanctions have been passed | 40 |
You Monster | Reduce, reuse, recycle. | 40 |
Underlord | As a Subterranean empire, dig too deep, but prove yourself worthy. | 40 |
Big Red Button | Destroy the Galaxy | 39 |
Franchising | As a Corporate empire, have a branch office on 5 different empires' capitals | 35 |
Black Hole Mining | Build a Matter Decompressor | 35 |
Obscure Tastes | Build a Mega-Art Installation in a nebula system | 35 |
Strategic Initiative | Build a Strategic Coordination Center | 35 |
United Space | Build an Interstellar Assembly | 35 |
Clever Girl | Uplift a species | 30 |
Birth of a Federation | Establish a Federation | 30 |
The Industrial Re-Revolution | Earn a total Mineral income each month above 1000 | 30 |
Old Friends | Receive a gift from a Fallen Empire | 30 |
Then Virgil, Now Beatrice | Return a long-dead species to life | 30 |
Dust Off | Complete the Zroni Precursor chain | 30 |
Green Thumb | Complete the Baol Precursor chain | 30 |
Return to Dust | Destroy an enclave | 30 |
We Are Legion | Be a biological Hive Mind with at least 1000 drone Pops | 30 |
We're Number One | Be the leader of a max level Federation | 30 |
Unstoppable Force | Build a Juggernaut | 30 |
Our Fleets will Blot Out the Stars | Construct a complete Mega-Shipyard | 30 |
Whatever it is, I'm against it | Refuse to belong to any club that would have you as a member | 30 |
Throw Your Weight Around | Have a Diplomatic Weight of over 9000 | 30 |
All-Seeing Eye | Have an Intel Level of 100 on five different empires simultaneously | 30 |
With Thunderous Applause | Become the Galactic Emperor | 30 |
Sic Semper Tyrannis | Lead a rebellion that successfully deposes the Galactic Emperor | 30 |
Yeet the Fleet | Catapult a military fleet directly into the capital system of an enemy empire you are at war with. | 30 |
Meet the New Boss | Same as the old boss. | 30 |
Does Not Compute | Shut down the Contingency plan | 25 |
Emissary | Explore a Natural Wormhole | 25 |
Citadel of Death | Own a Citadel with 40k fleet power | 25 |
Imperial Highway | Own 4 active Gateways | 25 |
Star Struck | Own 200 Starbases (Outposts are counted) | 25 |
Tradition is Everything | Unlock all 42 Traditions | 25 |
Megapolis | Have a planet with at least 100 Pops | 25 |
Center of Trade | Earn at least 1000 Energy Credits per month from trade | 25 |
Unlimited Power! | Use the active effect of a Relic | 25 |
Inscrutable Power | I won the Galatron and all I got was this lousy achievement | 25 |
... To The Other Side | Research 15 Rare technologies in a single game | 20 |
Faster, Stronger, Better | Genetically alter a species (not uplift) | 20 |
Payback | As a humanoid species, infiltrate the homeworld of pre-FTL reptilians | 20 |
What Came Before | Find the home system of a precursor empire | 20 |
View from the End of the World | Build a Habitat station in a Black Hole system | 20 |
Controlled Evolution | Genetically modify a species to possess traits worth 7 points | 20 |
Ringworld Engineers | Construct a complete Ring World | 20 |
Let Us Go Forward Together | Level up your Federation | 20 |
Tinker, Tailor, Soldier, Blorg | Complete at least ten distinct operations during a game | 20 |
Modern Cincinnatus | As Galactic Custodian, defeat the end-game Crisis and then end the title rather than finishing your | 20 |
Shoot To Kill | Start a full fledged first contact war before communications have been fully established | 20 |
None Shall Pass | Have a Fortress World with a Defense Shield, Ring filled with defenses, and a power of 10000. | 20 |
Maximally Effective | Be the patron of three maximum sized Mercenary Enclaves. | 20 |
Into the Unknown | As a Slingshot to the Stars empire, send 10 science ships into the unknown with Quantum Catapults. | 20 |
Non-Prophet Organization | As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake. | 20 |
Building Better Worlds | Terraform a planet | 15 |
The Grand Fleet | Build a fleet with a total fleet-size above 120 | 15 |
It belongs in a museum! | Find a Relic | 15 |
Arcana | Study Minor Artifacts and discover a random technology | 15 |
Artificer | Have 100 Minor Artifacts | 15 |
Warrior of Light | Destroy a wraith | 15 |
Patron | Support the Artisan Troupe for 10 years | 15 |
A Home Away From Home | Conquer another species homeworld | 10 |
Digging Deep | Earn a total Mineral income each month above 250 | 10 |
New Shining Star | Upgrade your capital to an Imperial Complex | 10 |
Power Overwhelming | Store/have 5000 EC | 10 |
Supremacy | Win a War against another Empire | 10 |
Unravelling Enigma | Uncover the secrets of an ancient fortress | 10 |
The Good Stuff | Purchase a rare resource from the Traders | 10 |
I Can See Forever | Construct a complete Sentry Array | 10 |
Like Tears in Rain | Evolve into perfect, immortal machines | 10 |
Think Tank | Construct a complete Science Nexus | 10 |
League of Nations | Be a founding member of the Galactic Community | 10 |
Burn Notice | Disavow all knowledge of an Asset during an Operation | 10 |
We Come In Peace | Complete a mutually friendly First Contact with an empire with no negative incidents | 10 |
They Come In Pieces | Vivisect an alien | 10 |
Surfing the Web | Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital. | 10 |
Gotta Subjugate Them All | Have a tier 3 subject of each Specialist type simultaneously. | 10 |
Fine Print | Modify a vassalization contract. | 10 |
Brave New World | Colonize a planet | 5 |
Break On Through... | Research a Rare technology | 5 |
Domo Arigato | Build a Robot Pop | 5 |
Energetic | Store/have 1000 EC | 5 |
Explorer | Survey one of each basic planet-class | 5 |
Mutual Understanding | Successfully negotiate a trade deal | 5 |
Resourceful | Have access to ten different strategic resources | 5 |
Archaeologist | Successfully investigate an archaeological site | 5 |
Mad Genius | Recruit a scientist from the Curators | 5 |
Beyond the Veil | Breach the Shroud | 5 |
Captive Star | Construct a complete Dyson Sphere | 5 |