
All Good Things is the first mission in the Prologue of The Blood of Dawnwalker's story. As usual, throughout this walkthrough we'll avoid as many spoilers as possible while giving you all the tips and directions you need to make sure you don't miss anything along the way. For this playthrough in particular, we'll also be following the optimal route to see as many endings as possible in a single playthrough, saving you the trouble of starting over unnecessarily.
Keep moving forward while following the movement tutorial until a cutscene begins after you squeeze through the icy crevasse.
After the movement tutorial comes the combat tutorial. Pay close attention to how directional blocking works, especially if you're playing on Duelist difficulty.
You'll also learn how to use abilities against threats that require a little more than simply swinging a sword around. After the sequence, choose whichever dialogue option you prefer.
Now the game will teach you how to use Shadowstep. Instead of something like a traditional double jump, this ability lets Coen turn into mist and reach nearby locations that would otherwise be inaccessible. It's particularly useful for moving between ledges as you continue following your sinister little sister.
Going against pretty much everything you thought you knew about creatures of the night, enter the church after leaving the canyon. It's hard to miss: a large building sitting at the top of a hill, with ominous red light pouring from its tower.
Once the cutscene ends, choose whichever dialogue option you prefer. Withering Away will then begin automatically.