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GTA 5 Properties Guide: All Story Mode Businesses and Storage

GTA 5 Properties Guide: All Story Mode Businesses and Storage

See every GTA 5 Story Mode property, who can buy it, its price, weekly income, payback time, storage perks, and the best buys for each character.
Vandal Staff · Updated: 4 Sep 2026, 22:54 · Published: 16 Jul 2026, 01:40

GTA 5 Story Mode has 21 named locations that can be purchased and 25 possible property purchases across a complete save. The difference exists because Michael, Franklin and Trevor can each buy their own berth at Puerto Del Sol Marina, while Michael and Franklin can separately purchase the Vespucci Helipad and Los Santos International Hangar.

The properties fall into two main groups. Businesses produce weekly income, pay for specific activities or unlock side missions; vehicle-storage properties provide garages, aircraft spaces or boat berths but generate no money. Two additional locations, Sandy Shores Airfield and the Vanilla Unicorn, are obtained automatically during the story rather than purchased.

Story Mode only: this guide does not cover GTA Online. Online apartments, garages, offices, bunkers and businesses use a separate, continually changing property system.

In this guide:

How to unlock and buy properties in GTA 5

Most businesses become available after completing Nervous Ron in Trevor's storyline, while the three character garages unlock earlier after Father/Son. Once a property is available, its house-and-dollar icon appears on the map. Visit the location with an eligible protagonist, approach the For Sale sign and use the button shown on screen.

The price is deducted from that protagonist's personal balance. A business that can be bought by any character may still have only one owner: once Michael, Franklin or Trevor buys it, the other two cannot purchase another copy. The marina is different because each character can buy a separate berth, and Michael and Franklin can each buy their own helipad and LSIA hangar.

Several properties have additional requirements:

  • Vinewood, Grove Street and Pillbox Hill garages: available after Father/Son.
  • Downtown Cab Co.: available to Franklin after Friends Reunited.
  • LSPD Auto Impound: requires Nervous Ron and completion of Tonya's five Pulling Favors missions, ending with Pulling One Last Favor.
  • Sonar Collections Dock: available after The Merryweather Heist.
  • Tequi-la-la: available after Trevor's Vinewood Souvenirs - Willie mission.
Before buying an expensive business: make a manual save and consider finishing the main story and Lester's optional assassination investments first. Property income is slow compared with the campaign's best late-game money strategy.

Complete GTA 5 Story Mode property list

The first table contains all 15 purchasable businesses. For fixed weekly income, the payback figure is the number of complete weekly deposits required to recover the listed purchase price. Activity-based businesses are calculated separately and should not be mistaken for passive income.

All purchasable businesses in GTA 5 Story Mode
PropertyEligible ownerUnlocked afterPriceIncome or rewardBreak-even point
The Hen House Paleto BayMichael, Franklin or TrevorNervous Ron$80,000$920 per week87 weekly payments
LSPD Auto Impound DavisFranklinNervous Ron and Pulling One Last Favor$150,000Up to $500 per vehicle towed300 perfect tows
McKenzie Field Hangar GrapeseedTrevorNervous Ron$150,000$5,000 per ground mission; $7,000 per air mission30 ground or 22 air missions
Downtown Cab Co. East VinewoodFranklinFriends Reunited$200,000$2,000 per week100 weekly payments
Smoke on the Water La PuertaFranklinNervous Ron$204,000$9,300 per week22 weekly payments
Sonar Collections Dock Paleto CoveMichael, Franklin or TrevorThe Merryweather Heist$250,000$23,000 per Nuclear Waste barrel, plus $250,000 after all 3011 barrels; finite activity
Car Scrapyard El Burro HeightsMichael, Franklin or TrevorNervous Ron$275,000$150 per qualifying vehicle destroyed, paid weekly1,834 vehicles; at least 55 weeks where the reported $5,000 weekly cap applies
Los Santos Customs Route 68FranklinNervous Ron$349,000$1,600 per week219 weekly payments
Hookies North ChumashMichael or FranklinNervous Ron$600,000$4,700 per week128 weekly payments
Pitchers Downtown VinewoodMichael, Franklin or TrevorNervous Ron$750,000$7,100 per week106 weekly payments
Tequi-la-la West VinewoodMichael, Franklin or TrevorVinewood Souvenirs - Willie$2,000,000$16,500 per week122 weekly payments
Cinema Doppler Downtown VinewoodMichaelNervous Ron$10,000,000$132,200 per week76 weekly payments
Ten Cent Theater Textile CityMichaelNervous Ron$20,000,000$264,000 per week76 weekly payments
Tivoli Cinema MorningwoodMichaelNervous Ron$30,000,000$142,300 per week211 weekly payments
Los Santos Golf Club RichmanMichael, Franklin or TrevorNervous Ron$150,000,000$264,500 per week568 weekly payments

The 15 businesses cost a combined $215,008,000. The 11 businesses with a fixed weekly payment can generate up to $845,120 per week before any reduction caused by an unresolved Property Management incident. That figure excludes activity-based payments from the scrapyard, impound, hangar and dock.

All purchasable vehicle-storage properties in GTA 5 Story Mode
Storage propertyEligible ownerUnlocked afterPrice per ownerPossible purchasesMain use
Vinewood GarageMichaelFather/Son$30,0001Stores up to four cars
Grove Street GarageFranklinFather/Son$30,0001Stores up to four cars
Pillbox Hill GarageTrevorFather/Son$30,0001Stores up to four cars
Puerto Del Sol MarinaMichael, Franklin and Trevor separatelyNervous Ron$75,0003Stores purchased boats
Vespucci HelipadMichael and Franklin separatelyNervous Ron$419,8502Stores purchased helicopters
Los Santos International HangarMichael and Franklin separatelyNervous Ron$1,378,6002Stores purchased aircraft and grants airport-tarmac access without an automatic Wanted Level

Buying every possible business and every separate storage slot costs $218,919,900. Storage properties provide no weekly income, so they have no financial break-even point.

Best properties to buy in GTA 5

The property with the largest weekly payment is not necessarily the best investment. Price, payback time, exclusive perks and one-time rewards matter more than the headline income.

Best GTA 5 Story Mode properties for different goals
GoalBest choiceWhy
Fastest passive paybackSmoke on the WaterIts $9,300 weekly income recovers the $204,000 price in 22 payments.
Best finite profitSonar Collections DockAll 30 Nuclear Waste barrels and the completion bonus produce $940,000 gross, leaving $690,000 after the purchase price.
Best vehicle perkLos Santos CustomsFranklin receives free repairs and modifications at the Route 68 branch he owns.
Best travel and side-mission perkDowntown Cab Co.Franklin gains free taxi rides and access to Private Taxi Fares.
Best activity property for TrevorMcKenzie Field HangarIt unlocks five ground and five air Arms Trafficking missions.
Highest weekly paymentLos Santos Golf ClubIt pays $264,500 per week, but its $150 million price requires 568 payments to recover.
Best high-end cinemaTen Cent TheaterIt pays only $500 less per week than the Golf Club while costing $130 million less.

Smoke on the Water is the clear choice if you want conventional passive income. Sonar Collections Dock is more profitable in absolute terms once you are willing to collect all 30 barrels, but that payout is finite. Los Santos Customs has a poor passive payback time, yet its free-upgrade perk can save Franklin far more than its weekly income suggests.

The Golf Club is primarily a late-game completionist purchase. Ten Cent Theater delivers almost the same weekly income for less than one-seventh of the price, while Tivoli Cinema is also a weak investment: it costs $10 million more than Ten Cent Theater and pays $121,700 less each week.

For much larger late-game returns, use our GTA 5 Story Mode money guide and stock market and Lester investment guide before spending heavily on property.

Properties any character can buy

These six businesses may be purchased by Michael, Franklin or Trevor. Only the character who completes the purchase becomes the owner.

Car Scrapyard

  • Location: El Burro Heights, East Los Santos.
  • Price: $275,000.
  • Income: $150 per qualifying vehicle destroyed, paid in the weekly report.
  • Break-even: 1,834 qualifying vehicles; at least 55 weeks where the reported $5,000 weekly cap applies.
  • Unlocked after: Nervous Ron.

The vehicle does not need to be delivered to the scrapyard. The payment is based on vehicles destroyed around the world, although not every mission vehicle or destruction necessarily qualifies. Many versions and community tests report a $5,000 weekly earnings cap, while some modern databases omit it; treat the cap as version-dependent rather than expecting to recover the full price in one week. This is activity-based income, not an automatic $150 weekly payment.

Los Santos Golf Club

  • Location: Richman, Dorset Drive.
  • Price: $150,000,000.
  • Income: $264,500 per week.
  • Break-even: 568 weekly payments.
  • Unlocked after: Nervous Ron.
  • Special benefit: the owner can play golf free of charge and without the usual clothing restriction.

This has the highest fixed weekly payment, but it is also by far the slowest conventional business to recover its price. Buy it after the main money-making opportunities, not as an early investment.

Pitchers

  • Location: Downtown Vinewood, Clinton Avenue.
  • Price: $750,000.
  • Income: $7,100 per week.
  • Break-even: 106 weekly payments.
  • Unlocked after: Nervous Ron.

Pitchers is a mid-priced bar with no unique player perk beyond its income and occasional management work. It takes more than 100 full payments to recover its price.

Sonar Collections Dock

  • Location: Paleto Cove, Blaine County.
  • Price: $250,000.
  • Income: $23,000 for each of 30 Nuclear Waste barrels, plus $250,000 after collecting all 30.
  • Break-even: 11 barrels.
  • Unlocked after: The Merryweather Heist.
  • Special benefit: access to the Submersible and Trackify Nuclear Waste collection; after completing Blitz Play, Michael can also begin the Death at Sea mission chain here.

Collecting all 30 barrels produces $690,000, and the final bonus brings the gross reward to $940,000. After subtracting the dock's price, the complete activity leaves a net profit of $690,000. The income is finite: there are 30 barrels, not 50, and they do not become a permanent weekly revenue source.

Tequi-la-la

  • Location: West Vinewood, Eclipse Boulevard.
  • Price: $2,000,000.
  • Income: $16,500 per week.
  • Break-even: 122 weekly payments.
  • Unlocked after: Vinewood Souvenirs - Willie.

Tequi-la-la has the highest weekly payment among the bars, but its large purchase price makes its return slower than Pitchers or The Hen House.

The Hen House

  • Location: Paleto Bay, Paleto Boulevard.
  • Price: $80,000.
  • Income: $920 per week.
  • Break-even: 87 weekly payments.
  • Unlocked after: Nervous Ron.

The Hen House is the cheapest income-generating property in Story Mode. Its payment is small, but the low price makes it useful when buying five qualifying businesses for 100% completion.

Character-specific businesses

Downtown Cab Co. - Franklin

  • Location: East Vinewood, Tangerine Street.
  • Price: $200,000.
  • Income: $2,000 per week.
  • Break-even: 100 weekly payments.
  • Unlocked after: Friends Reunited.
  • Special benefit: free taxi rides for Franklin and access to nine Private Taxi Fares.

The special calls are Private Taxi Fares, not ordinary repeatable taxi work. Completing at least one unlocks the All's Fare in Love and War achievement or trophy.

LSPD Auto Impound - Franklin

  • Location: Davis, Innocence Boulevard.
  • Price: $150,000.
  • Income: up to $500 per successfully towed vehicle.
  • Break-even: 300 perfect tows.
  • Unlocked after: Nervous Ron and Pulling One Last Favor.
  • Special benefit: provides a Tow Truck for Franklin's towing jobs.

Finish all five of Tonya's Strangers and Freaks missions to make the impound available. Its payout is earned per successful tow; it is not a passive $500 weekly income.

Los Santos Customs - Franklin

  • Location: Route 68, Grand Senora Desert.
  • Price: $349,000.
  • Income: $1,600 per week.
  • Break-even: 219 weekly payments.
  • Unlocked after: Nervous Ron.
  • Special benefit: free repairs and vehicle modifications for Franklin at this owned Route 68 branch.

The free-upgrade perk does not apply to Michael or Trevor and does not make every Los Santos Customs branch free. For vehicle prices and acquisition methods, see our GTA 5 cars list.

Smoke on the Water - Franklin

  • Location: La Puerta, Vespucci Beach.
  • Price: $204,000.
  • Income: $9,300 per week.
  • Break-even: 22 weekly payments.
  • Unlocked after: Nervous Ron.

Smoke on the Water has the fastest fixed-income payback in the game. Its inexpensive purchase price and unusually strong weekly payment make it Franklin's best conventional business investment.

Cinema Doppler - Michael

  • Location: Downtown Vinewood, Vinewood Boulevard.
  • Price: $10,000,000.
  • Income: $132,200 per week.
  • Break-even: 76 weekly payments.
  • Unlocked after: Nervous Ron.

Cinema Doppler is the least expensive of Michael's three cinemas and has almost the same payback time as Ten Cent Theater.

Ten Cent Theater - Michael

  • Location: Textile City, Sinner Street.
  • Price: $20,000,000.
  • Income: $264,000 per week.
  • Break-even: 76 weekly payments.
  • Unlocked after: Nervous Ron.

Ten Cent Theater is the strongest expensive passive property. It nearly matches the Golf Club's weekly income at a fraction of its price.

Tivoli Cinema - Michael

  • Location: Morningwood, Cougar Avenue.
  • Price: $30,000,000.
  • Income: $142,300 per week.
  • Break-even: 211 weekly payments.
  • Unlocked after: Nervous Ron.

Tivoli Cinema is substantially less efficient than Michael's other two cinemas. It is best treated as a late-game purchase for players who already have more cash than they need.

McKenzie Field Hangar - Trevor

  • Location: Grapeseed, Blaine County.
  • Price: $150,000.
  • Income: $5,000 per ground Arms Trafficking mission or $7,000 per air mission.
  • Break-even: 30 ground missions or 22 air missions at the base payout.
  • Unlocked after: Nervous Ron.
  • Special benefit: unlocks five ground and five air trafficking missions and supplies their Dune Buggy and Cuban 800.

Completing all ten unique trafficking missions unlocks the TP Industries Arms Race achievement or trophy. The activities are optional for the game's 100% completion percentage.

Hookies - Michael or Franklin

  • Location: North Chumash, Great Ocean Highway.
  • Price: $600,000.
  • Income: $4,700 per week.
  • Break-even: 128 weekly payments.
  • Unlocked after: Nervous Ron.

Hookies can be owned by Michael or Franklin, but not Trevor, and only one of the two eligible characters can buy it in a save. Its low weekly return makes it a weaker investment than Smoke on the Water or The Hen House.

Garages, hangars, helipads and marina berths

Storage properties do not produce income and do not recover their purchase price. Buy them when you need a reliable place for vehicles acquired through the in-game websites or the Special Vehicles menu.

Vinewood, Grove Street and Pillbox Hill garages

Each protagonist has one character-specific four-car garage available for $30,000 after Father/Son:

  • Vinewood Garage: Michael; Las Lagunas Boulevard in East Vinewood.
  • Grove Street Garage: Franklin; Grove Street in Davis.
  • Pillbox Hill Garage: Trevor; Adam's Apple Boulevard in Pillbox Hill.

Each garage also includes a Special Vehicles menu. Its contents vary by platform, edition and account entitlements, so older claims that every DLC vehicle will appear should not be treated as universal. Vehicles must be parked properly and saved carefully: Story Mode storage is less forgiving than GTA Online insurance.

Puerto Del Sol Marina

  • Location: Puerto Del Sol, Vespucci.
  • Eligible owners: Michael, Franklin and Trevor.
  • Price: $75,000 per character.
  • Unlocked after: Nervous Ron.
  • Use: stores boats purchased by that character.

Each protagonist can buy a separate berth, so the marina accounts for three possible purchases and a combined cost of $225,000.

Vespucci Helipad

  • Location: Shank Street, Puerto Del Sol.
  • Eligible owners: Michael and Franklin.
  • Price: $419,850 per character.
  • Unlocked after: Nervous Ron.
  • Use: stores helicopters purchased by that character.

Michael and Franklin can purchase their own spaces separately, creating two possible purchases at a combined cost of $839,700.

Los Santos International Hangar

  • Location: Los Santos International Airport.
  • Eligible owners: Michael and Franklin.
  • Price: $1,378,600 per character.
  • Unlocked after: Nervous Ron.
  • Use: stores purchased aircraft and certain Warstock vehicles.
  • Special benefit: the owner can enter the airport tarmac without automatically receiving a Wanted Level.

Michael and Franklin can each purchase a hangar, for two possible transactions and a combined price of $2,757,200.

Properties unlocked for free during the story

These locations function as properties but are not bought from a For Sale sign. They are therefore not part of the 25 purchases and do not count toward the five-property requirement for 100%.

Sandy Shores Airfield

  • Location: Panorama Drive, Sandy Shores.
  • Owner: Trevor.
  • Cost: free.
  • Unlocked after: Nervous Ron.
  • Income: none.
  • Use: stores Trevor's planes and helicopters.

Vanilla Unicorn

  • Location: Elgin Avenue, Strawberry.
  • Owner: Trevor.
  • Cost: free.
  • Unlocked after: Hang Ten.
  • Income: $5,000 per week.
  • Use: becomes Trevor's safehouse and provides parking for two vehicles.
  • Special benefits: free drinks and private dances for Trevor; after the takeover, security no longer ejects the protagonists for touching dancers during a private dance.

The Vanilla Unicorn is automatically taken over during the story. Its free acquisition means it has an immediate positive return, but it does not satisfy the purchased-property requirement for 100% completion.

Income and Property Management missions

A fixed-income business normally sends its payment to the owner's bank account after seven in-game days. Car Scrapyard earnings are also reported weekly, while the LSPD Auto Impound, McKenzie Field Hangar and Sonar Collections Dock pay for specific actions or collectibles instead.

After buying certain businesses, the manager may call or message the owner about a time-sensitive problem. A P marker then appears on the map. These Property Management incidents can involve making a delivery, recovering stolen takings, defending the business or dealing with attackers.

  • Bars: Hookies, Pitchers, Tequi-la-la and The Hen House can trigger Product Delivery, Gang Attack, Paparazzi Chase and Robbery Response jobs.
  • Cinemas: Cinema Doppler, Ten Cent Theater and Tivoli Cinema can trigger Robbery Response and Aerial Promotion jobs.
  • Smoke on the Water: can trigger Product Delivery and Van Recovery jobs.
  • Car Scrapyard: can trigger Gang Attack jobs.
  • Completing an incident helps preserve that business's normal weekly payment.
  • Ignoring or failing it can reduce or remove income for the affected week.
  • Management missions do not permanently increase the property's advertised base income.
  • Private Taxi Fares and Arms Trafficking are separate ownership activities with their own rewards.
There is no standard 60-70-week payback period. None of the 11 purchasable fixed-income businesses recovers its price in that range. Their median payback is about 106 weekly payments; seven need at least 100 payments, and the Golf Club needs 568.

Properties needed for 100% completion

Buying five qualifying properties completes one of the Miscellaneous requirements for 100% completion in GTA 5. You do not need to buy every property.

Only purchased businesses count. The automatically acquired Vanilla Unicorn and vehicle-storage properties such as garages, helipads, hangars and marina berths do not count.

The cheapest five-business combination costs $784,000:

  1. The Hen House - $80,000.
  2. LSPD Auto Impound - $150,000.
  3. McKenzie Field Hangar - $150,000.
  4. Downtown Cab Co. - $200,000.
  5. Smoke on the Water - $204,000.

This route requires completing Tonya's towing chain for the LSPD Auto Impound. If you prefer to skip that unlock, replace it with Sonar Collections Dock for a total of $884,000.

Achievements and trophies linked to GTA 5 properties
Achievement or trophyProperty requirement
All's Fare in Love and WarBuy Downtown Cab Co. as Franklin and complete one Private Taxi Fare.
TP Industries Arms RaceBuy McKenzie Field Hangar as Trevor and complete all five ground and five air Arms Trafficking missions.
Waste ManagementBuy Sonar Collections Dock and collect all 30 Nuclear Waste barrels.

Can you buy houses or apartments in GTA 5 Story Mode?

No. Michael, Franklin and Trevor cannot buy additional residential houses or apartments in Story Mode. Their safehouses are unlocked automatically as the campaign progresses:

Safehouses unlocked through the GTA 5 story
SafehouseCharacterUnlocked afterNotes
De Santa ResidenceMichaelComplicationsMichael's family home and main safehouse.
Clinton ResidenceFranklinFranklin and LamarFranklin's first safehouse at his aunt's house.
3671 Whispymound DriveFranklinThe Hotel AssassinationBecomes Franklin's main house later in the story.
Trevor's TrailerTrevorMr. PhilipsTrevor's original Sandy Shores safehouse.
Floyd's ApartmentTrevorFriends ReunitedTemporary; replaced by the Vanilla Unicorn after Hang Ten.
Vanilla UnicornTrevorHang TenFree safehouse and business paying $5,000 per week.

GTA Online is different: it has apartments, garages and many business categories purchased through in-game websites. Online prices, capacities and ownership limits should not be applied to Story Mode, and Story Mode businesses do not transfer to an Online character.

Frequently asked questions

How many properties can you buy in GTA 5 Story Mode?

There are 21 named purchasable locations and 25 possible transactions across a save. The higher number counts three separate marina berths, two separate Vespucci Helipads and two separate LSIA Hangars for their eligible protagonists.

What is the best property to buy in GTA 5?

Smoke on the Water has the fastest conventional passive payback at 22 weeks. Sonar Collections Dock produces the largest clear short-term profit if you collect all 30 Nuclear Waste barrels.

Which GTA 5 property makes the most money per week?

Los Santos Golf Club pays the highest fixed amount at $264,500 per week, only $500 more than Ten Cent Theater. Because the Golf Club costs $150 million, it is not the best return on investment.

Can every character buy every property?

No. Some businesses accept any protagonist, but several are restricted to Franklin, Michael or Trevor. Hookies can be bought by Michael or Franklin. Shared storage locations may allow eligible characters to purchase separate spaces.

Can you sell a property in GTA 5 Story Mode?

No. Story Mode does not provide a normal system for selling, trading or transferring a purchased business or storage property, so choose the owner carefully before confirming a purchase.

How many properties are needed for 100% completion?

You need to buy five qualifying businesses. Storage properties and the free Vanilla Unicorn do not count toward this requirement.

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