Design or Die

Resultados para etiqueta "ps3"

Publicado: 17:50 13/10/2007 · Etiquetas: playstation, 3, ps3 · Categorías: Videojuegos
Pues eso, ya he agregado a unos cuantos gracias al post de PSN pero si me falta alguien, que no dude en añadirme, sobre todo para vernos en Motorstorm, el único on-line que tengo por el momento.

A algunos no he podido añadiros porque teníais la lista llena >:-| a ver si me hacéis hueco.



Publicado: 13:24 11/10/2007 · Etiquetas: playstation, 3, ps3 · Categorías: Videojuegos
Ya pondré mis impresiones, que por ahora tan solo he sacado los juegos, esta tarde pillaré un cable que me llegue para jugar on-line y bajar demos, y ya pondré impresiones y eso. Por el momento iré guardando la PSX que si, ha estado todo este tiempo junto a la PS2 (aunque hace 5 años que no la he encendido).





Publicado: 12:31 10/05/2007 · Etiquetas: PS3, Playstation, 3, Insomniac, programacion · Categorías: Videojuegos
Según unas recientes declaraciones, Insomniac (Ratchet & Clank, Resistance), estaría empezando a descubrir el potencial de PS3, gracias al uso de todos los SPUs.

Brighton-based UK studio Relentless, co-creator of the Buzz series of quiz games, has been discussing yesterday's announced move towards PlayStation 3 development in the latest issue of Develop.

Echoing the culture shock many studios have encountered in moving from previous gen to new hardware, development director and co-founder Andrew Eades described the venture onto PS3 for an unannounced title as "a strange journey". :

"We were really comfortable making PS2 games, but when it comes to PS3 we found it harder than we thought it would be," said Eades. "We didn't think it would be a walk in the park, but we found it harder than we should have. We had some missteps in the art style, and that slowed us down - we were a bit worried at first but now it looks like a true next-gen game. Now we've got in place everything we need - with the right technical people and art people – and PS3 is starting to reveal its power to us."

Added Eades: "When we're walking around the studio we're starting to see things on people's screens that really make you stop in your tracks to look at. It has taken us longer than we would have liked, but we're really happy with what we're seeing for PS3."

Creative director and co-founder David Amor also had plenty of praise for the support Sony is offering with it's new PlayStation Edge technology suite, a collection of tools put together by SCE studios that worked on the first wave of games for the PS3.

"PS3 is quite a complicated machine to write for," said Amor. "But PlayStation Edge is a great help. I remember when I spoke to the Media Molecule guys, one of them said to me 'the Insomniac guys, they've cracked the SPUs, they got it.' So now those tools are available for third-party studios, it's good news for all of us."


Estas herramientas estarán disponibles para las thirds, que deberían empezar a aprovechar la arquitectura de la máquina en próximos lanzamientos.

Publicado: 14:51 06/04/2007 · Etiquetas: rumor, three, speech, bioshock, ps3 · Categorías: Videojuegos
Curioso texto del autodenominado blog "semi-oficial" en el que incluye Bioshock como título para PS3.

O error garrafal o sorpresa. Me inclino por lo primero, ya que de ser cierto, habría sido más anunciado, no en un mero texto perdido por ahí... Segundo post de meteduras de pata en el blog, después de la Nintendo Xbox360 XDD.

Hace poco, también apareció el juego en revistas de PS3


<< So now we’ve got our PS3s and we’ve been getting stuck into those launch games. Which is all very exciting, but we wouldn’t be human if we didn’t have the odd sneaky thought about what is coming up next. So it would seem to be appropriate to gaze wistfully at promised future PS3 delights.

Before looking at specifics, we can make some more general observations. Until next year, the onus will very much be on Sony’s internal studios to come up with PS3 exclusives. Many of this year’s most wanted games will be coming out on the Xbox 360 as well, including some efforts which have traditionally come out first on PlayStations of yore – Phil Harrison, interestingly, explained at the Bloggers’ Round Table at GDC that the PS3’s projected installed base (at least in 2007) didn’t justify paying out the money to secure PS3 exclusives. So, it will be a while before PS3 owners will really start earning bragging rights over people with Xbox 360s.

There’s going to be a slight lull in terms of new PS3 releases – many of the games which just missed launch will now appear in September. There is one major Sony-developed release that will arrive before then, though: SingStar PS3. Which, of course, will let us download our favourite tracks over the PlayStation Network, so that we can mangle them with our inept vocal stylings.

Another imminent release which is also coming out on the Xbox 360 is 2K Games’ The Darkness. An absolutely insane first-person shoot-em-up developed by Starbreeze (of Chronicles of Riddick fame), The Darkness originated as a comic-
book, and features a New York Mafia storyline, bizarre super-powers (including gremlin-like Darklings) you derive from dark places, and an alternative universe (home to The Darkness itself) in which World War I is permanently fought. Deeply freaky stuff.

Another hotly anticipated title from 2K Games (also appearing on Xbox 360) is BioShock. BioShock’s lineage can be traced back to the revered System Shock 2. Essentially an RPG, although it majors on shooting, BioShock will certainly be one of the most visually stunning games ever – it’s set in an abandoned underwater city built by a billionaire in the Art Deco style.

Of course, the big one, that we’re all waiting for, is Grand Theft Auto IV. You may have seen the first trailer for it, which was recently unleashed on the web, so you’ll know that it’s set in the Big Apple. Beyond that, we don’t know much about it – Rockstar Games always keeps a tight lid on GTA games before they come out. And GTA IV, too, will be out on Xbox 360. But, of course, it will be a must-buy.

One rare third-party game that should be exclusive to the PS3 is Square Enix’s latest epic RPG, Final Fantasy XIII. In fact, PS3 owners with a Final Fantasy fetish will be truly spoiled, as Square Enix is developing another, more action-oriented game called Final Fantasy Versus XIII. Nobody knows when either game will appear, but Final Fantasy XIII, at least, should see the light in time for this Christmas.

And then, of course, there’s Konami’s Metal Gear Solid 4: Guns of the Patriots. Hideo Kojima’s next-gen sneak-em-up will be a PS3 exclusive. It’s slated for a 2007 release but, Given Kojima’s track record, you’d have to be a bit sceptical about whether it will be ready this year rather than next year.

September is shaping up to be a big month for PS3 games. That’s when we’ll see Heavenly Sword, the ultra-responsive arena-based swordfighting game, innovative dragon-fighting game Lair and the air, foot and vehicle combat game WarHawk, which is still looking likely to be released over the PlayStation Network rather than in the shops. First-person shooter Killzone, too, should surface in September, as well as the first PS3 version of Ratchet & Clank.

Another interesting title – which was originally slated to be a PS3 exclusive, but which will now appear on Xbox 360 as well – is Ubisoft’s Assassin’s Creed. This is essentially a stealth game, but casts you as an assassin in the
Crusades-era Middle East. Which instantly makes it stand out from the crowd. Factor in superb visuals and powerful crowd-AI, and it looks as though Assassin’s Creed will be one of those titles you can point at and use as an example of what next-gen games are all about. It should be ready in time for
Christmas.

Looking a bit further ahead, there are persistent rumours that Sony Liverpool is working on a new version of the much-loved, ultra-cool WipEout. Alas, that won’t be ready until next year,although there could be an HD-ised version of the PSP’s WipEout Fusion to keep us going in the interim. Sony’s London Studios are working on a PS3 version of gangster action franchise The Getaway – again slated for a 2008 release – and another mysterious action-adventure game called Eight Days, which was demoed at E3 last year. And then there’s the innovative safari sim Afrika, which looks amazing, although very little is known about its gameplay, other than that it will partly involve getting you to operate as a wildlife photographer.

Capcom’s much-anticipated action-adventure game Devil May Cry 4 should reach us well before the end of the year (again, it will be a cross-platform game rather than a PS3 exclusive), although it looks like we’ll have to wait until 2008 for the mouth-watering zombie-slasher Resident Evil 5.

And, of course, we couldn’t write a piece about the PS3’s most-anticipated titles without mentioning Gran Turismo 5. Kazunori Yamauchi abandoned his original plans to make Gran Turismo HD Concept a full-blown game in order to
concentrate on GT5.He’s a famous perfectionist, so we shouldn’t expect it to be ready for this Christmas. But when it arrives, we can guarantee that it will have been worth the wait.>>


Design or Die

De-mon
Blog de De-mon
Todo es diseño, ¡todo! (Paul Rand)

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