Logros de Technobabylon para PC - Listado completo
Aquí encontrarás el listado completo con todos los logros que existen para Technobabylon en PC y su puntuación Gamerscore. Además te mostramos qué es lo que tienes que hacer para conseguirlos todos y cuantos de nuestros usuarios los han ganado para que conozcas su dificultad.
Guía de logros de Technobabylon para PC
Logro | Usuarios | Frecuencia | |
---|---|---|---|
![]() | Prisoner of Consciousness Part 1 complete | 6 | 24 % |
![]() | Suicide City Part 2 complete | 5 | 20 % |
![]() | Three-in-One Subject Chantelle to all three personalities | 5 | 20 % |
![]() | Silver Tongue Successfully talked the bomber down | 5 | 20 % |
![]() | Germination Part 5 complete | 5 | 20 % |
![]() | Fission Part 3 complete | 5 | 20 % |
![]() | Meeting of Minds Part 4 complete | 5 | 20 % |
![]() | Crisis of Consciouness Part 6 complete | 4 | 16 % |
![]() | I Needed That Don't blame him one bit | 4 | 16 % |
![]() | Dramatically cleaned a screaming pile of biscuits Cured Martin Niester on the first try | 4 | 16 % |
![]() | Hippocratic Oath A career in medicine awaits | 4 | 16 % |
![]() | Official Procedure Call Central for Help | 4 | 16 % |
![]() | I don't need no ticket Find another route into the Trance Den | 4 | 16 % |
![]() | Sorry wrong number Make ten calls to random numbers | 4 | 16 % |
![]() | Middle Management Got the door code at Animus | 4 | 16 % |
![]() | Jahiliyyah Part 7 complete | 4 | 16 % |
![]() | Mincemeat The Mindjacker meets his gruesome end | 3 | 12 % |
![]() | Mental Arithmetic Get the crate-weight correct by the second attempt | 3 | 12 % |
![]() | B& Disconnected the dancers via non-destructive means | 3 | 12 % |
![]() | Justice for all Successfully arrest the Mindjacker | 3 | 12 % |
![]() | Civic Continuity Returned city control to Central | 3 | 12 % |
![]() | Placebo Effect He won't know the difference... | 3 | 12 % |
![]() | Super Latha Bros Entered the trance den by fulfilling the bouncer's request | 3 | 12 % |
![]() | Ninja Entered the Trance Den using the power of shadows | 3 | 12 % |
![]() | Brave New World Nina's argument was most persuasive. | 3 | 12 % |
![]() | Guilt Trip Remind Dr Chigwa of what's really important | 3 | 12 % |
![]() | The Right One for the Job Make use of Lao's skills to open Van Der Wall's door | 3 | 12 % |
![]() | Elliot Ness approach Bust Van der Waal's door open | 3 | 12 % |
![]() | Hopeless Neutralize the bomber | 3 | 12 % |
![]() | Runtime Game complete | 3 | 12 % |
![]() | Ripper Part 9 complete | 3 | 12 % |
![]() | Flesh Drive Part 8 complete | 3 | 12 % |
![]() | Shooting Gallery Got through the conveyor room and back undetected | 2 | 8 % |
![]() | Winners don't use drugs Win a game of gravball without sabotaging your opponent | 2 | 8 % |
![]() | Guarded by Fate Survive up to Part 9 without dying once | 2 | 8 % |
![]() | Bombs Away They shouldn't have left that there in the first place... | 2 | 8 % |
![]() | Dave Goldfarb Only give Stepford's personality to the restaurant guard | 2 | 8 % |
![]() | Microbiologist Didn't analyze a single incorrect sample at Vickerman | 1 | 4 % |
![]() | Unpersuasive An explosive result | 1 | 4 % |
![]() | Talking Heads Played through the game with the commentary on | 1 | 4 % |