Logros de DESYNC para PC - Listado completo
Aquí encontrarás el listado completo con todos los logros que existen para DESYNC en PC y su puntuación Gamerscore. Además te mostramos qué es lo que tienes que hacer para conseguirlos todos y cuantos de nuestros usuarios los han ganado para que conozcas su dificultad.
Guía de logros de DESYNC para PC
| Logro | Usuarios | Frecuencia | |
|---|---|---|---|
![]() | TERRABLASTER Discovered the Terrablaster Weapon | 1 | 50 % |
![]() | MERCY Executed the Mercy Attack Sequence | 1 | 50 % |
![]() | ENERGIZER Executed the Energizer Attack Sequence | 1 | 50 % |
![]() | MULTIPLEX Executed the Multiplex Attack Sequence | 1 | 50 % |
![]() | THE SYSTEM Complete User Integration | 0 | 0 % |
![]() | ATTACK ABSOLUTE Executed 1000 Attack Sequences | 0 | 0 % |
![]() | NECROPOLIS Cleared Necropolis | 0 | 0 % |
![]() | NECROPOLIS ABERRATION Cleared Necropolis Aberration | 0 | 0 % |
![]() | APPROACH Cleared Approach | 0 | 0 % |
![]() | APPROACH ABERRATION Cleared Approach Aberration | 0 | 0 % |
![]() | COLOSSAL Cleared Colossal | 0 | 0 % |
![]() | COLOSSAL ABERRATION Cleared Colossal Aberration | 0 | 0 % |
![]() | XEORON DEFENDER Defeated Xeoron the Defender | 0 | 0 % |
![]() | BIOMINERAL Cleared Biomineral | 0 | 0 % |
![]() | BIOMINERAL ABERRATION Cleared Biomineral Aberration | 0 | 0 % |
![]() | HELIX Cleared Helix | 0 | 0 % |
![]() | HELIX ABERRATION Cleared Helix Aberration | 0 | 0 % |
![]() | MERIDIAN Cleared Meridian | 0 | 0 % |
![]() | MERIDIAN ABERRATION Cleared Meridian Aberration | 0 | 0 % |
![]() | ZENTORE DEFENDER Defeated Zentore the Defender | 0 | 0 % |
![]() | STRIDULITRON Cleared Stridulitron | 0 | 0 % |
![]() | STRIDULITRON ABERRATION Cleared Stridulitron Aberration | 0 | 0 % |
![]() | TROGLOBIONIC Cleared Troglobionic | 0 | 0 % |
![]() | TROGLOBIONIC ABERRATION Cleared Troglobionic Aberration | 0 | 0 % |
![]() | ZENITH Cleared Zenith | 0 | 0 % |
![]() | ZENITH ABERRATION Cleared Zenith Aberration | 0 | 0 % |
![]() | YPSILIFORM DEFENDERS Defeated Ypsiliform the Defenders | 0 | 0 % |
![]() | DAMAGE SHARD PROGRESSION 1 Progressed Damage Shard Tier | 0 | 0 % |
![]() | DAMAGE SHARD PROGRESSION 2 Progressed Damage Shard Tier | 0 | 0 % |
![]() | DAMAGE SHARD PROGRESSION 3 Progressed Damage Shard Tier | 0 | 0 % |
![]() | FIRERATE SHARD PROGRESSION 1 Progressed Firerate Shard Tier | 0 | 0 % |
![]() | FIRERATE SHARD PROGRESSION 2 Progressed Firerate Shard Tier | 0 | 0 % |
![]() | FIRERATE SHARD PROGRESSION 3 Progressed Firerate Shard Tier | 0 | 0 % |
![]() | RETENTION SHARD PROGRESSION 1 Progressed Retention Shard Tier | 0 | 0 % |
![]() | RETENTION SHARD PROGRESSION 2 Progressed Retention Shard Tier | 0 | 0 % |
![]() | RETENTION SHARD PROGRESSION 3 Progressed Retention Shard Tier | 0 | 0 % |
![]() | SPEED SHARD PROGRESSION 1 Progressed Speed Shard Tier | 0 | 0 % |
![]() | SPEED SHARD PROGRESSION 2 Progressed Speed Shard Tier | 0 | 0 % |
![]() | SPEED SHARD PROGRESSION 3 Progressed Speed Shard Tier | 0 | 0 % |
![]() | STRENGTH IMBUE Discovered the Strength Imbue | 0 | 0 % |
![]() | STRENGTH IMBUE PROGRESSION 2 Progressed Strength Imbue Insertion | 0 | 0 % |
![]() | STRENGTH IMBUE PROGRESSION 3 Progressed Strength Imbue Insertion | 0 | 0 % |
![]() | DULL IMBUE Discovered the Dull Imbue | 0 | 0 % |
![]() | DULL IMBUE PROGRESSION 2 Progressed Dull Imbue Insertion | 0 | 0 % |
![]() | DULL IMBUE PROGRESSION 3 Progressed Dull Imbue Insertion | 0 | 0 % |
![]() | STABILITY IMBUE Discovered the Stability Imbue | 0 | 0 % |
![]() | STABILITY IMBUE PROGRESSION 2 Progressed Stability Imbue Insertion | 0 | 0 % |
![]() | STABILITY IMBUE PROGRESSION 3 Progressed Stability Imbue Insertion | 0 | 0 % |
![]() | VELOCITY IMBUE Discovered the Velocity Imbue | 0 | 0 % |
![]() | VELOCITY IMBUE PROGRESSION 2 Progressed Velocity Imbue Insertion | 0 | 0 % |
![]() | VELOCITY IMBUE PROGRESSION 3 Progressed Velocity Imbue Insertion | 0 | 0 % |
![]() | AEGIS Discovered the Aegis Sidearm | 0 | 0 % |
![]() | AEGIS PROGRESSION 2 Progressed Aegis Sidearm Level | 0 | 0 % |
![]() | AEGIS PROGRESSION 3 Progressed Aegis Sidearm Level | 0 | 0 % |
![]() | TOXBURST Discovered the Toxburst Sidearm | 0 | 0 % |
![]() | TOXBURST PROGRESSION 2 Progressed Toxburst Sidearm Level | 0 | 0 % |
![]() | TOXBURST PROGRESSION 3 Progressed Toxburst Sidearm Level | 0 | 0 % |
![]() | COLDCROSS Discovered the Coldcross Sidearm | 0 | 0 % |
![]() | COLDCROSS PROGRESSION 2 Progressed Coldcross Sidearm Level | 0 | 0 % |
![]() | COLDCROSS PROGRESSION 3 Progressed Coldcross Sidearm Level | 0 | 0 % |
![]() | PULSAR Discovered the Pulsar Sidearm | 0 | 0 % |
![]() | PULSAR PROGRESSION 2 Progressed Pulsar Sidearm Level | 0 | 0 % |
![]() | PULSAR PROGRESSION 3 Progressed Pulsar Sidearm Level | 0 | 0 % |
![]() | DIAMETEOR Discovered the Diameteor Weapon | 0 | 0 % |
![]() | WAVESCYTHE Discovered the Wavescythe Weapon | 0 | 0 % |
![]() | POLYHEDROM Discovered the Polyhedrom Weapon | 0 | 0 % |
![]() | DIFFUSERRAIL Discovered the Diffuserrail Weapon | 0 | 0 % |
![]() | OSMOFLUX Discovered the Osmoflux Weapon | 0 | 0 % |
![]() | RESTORE Discovered the Restore Core | 0 | 0 % |
![]() | ADDITIVE Discovered the Additive Core | 0 | 0 % |
![]() | CORRUPTOR Discovered the Corruptor Core | 0 | 0 % |
![]() | REFORM Discovered the Reform Core | 0 | 0 % |
![]() | NUTATION Discovered the Nutation Core | 0 | 0 % |
![]() | FREEZE Discovered the Freeze Core | 0 | 0 % |
![]() | FRACTURE Discovered the Fracture Core | 0 | 0 % |
![]() | DISTORTION Discovered the Distortion Core | 0 | 0 % |
![]() | TRISTOL RE-SHAPE Initialize all Tristol Shard Slots | 0 | 0 % |
![]() | TERRABLASTER RE-SHAPE Initialize all TerraBlaster Shard Slots | 0 | 0 % |
![]() | DIAMETEOR RE-SHAPE Initialize all Diameteor Shard Slots | 0 | 0 % |
![]() | DIFFUSERRAIL RE-SHAPE Initialize all Diffuserrail Shard Slots | 0 | 0 % |
![]() | POLYHEDROM RE-SHAPE Initialize all Polyhedrom Shard Slots | 0 | 0 % |
![]() | WAVESCYTHE RE-SHAPE Initialize all Wavescythe Shard Slots | 0 | 0 % |
![]() | OSMOFLUX RE-SHAPE Initialize all Osmoflux Shard Slots | 0 | 0 % |
![]() | NAMESAKE The true DESYNC starts here | 0 | 0 % |
![]() | DISMANTLER Executed the Dismantler Attack Sequence | 0 | 0 % |
![]() | DECIMATOR Executed the Decimator Attack Sequence | 0 | 0 % |
![]() | SHOCKER Executed the Shocker Attack Sequence | 0 | 0 % |
![]() | EVADER Executed the Evader Attack Sequence | 0 | 0 % |
![]() | ENTRAPMENT Executed the Entrapment Attack Sequence | 0 | 0 % |
![]() | BASHER Executed the Basher Attack Sequence | 0 | 0 % |
![]() | DRILLED Executed the Drilled Attack Sequence | 0 | 0 % |
![]() | DELIQUESCE Executed the Deliquesce Attack Sequence | 0 | 0 % |
![]() | CANDESCENCE Executed the Candescence Attack Sequence | 0 | 0 % |
![]() | PIERCED Executed the Pierced Attack Sequence | 0 | 0 % |
![]() | SLINGSHOT Executed the Slingshot Attack Sequence | 0 | 0 % |
![]() | PULL APART Executed the Pull Apart Attack Sequence | 0 | 0 % |
![]() | ANTISOCIAL Executed the Antisocial Attack Sequence | 0 | 0 % |
![]() | AGGRESSOR Executed the Aggressor Attack Sequence | 0 | 0 % |
![]() | FLICKER Executed the Flicker Attack Sequence | 0 | 0 % |
![]() | XAERO Executed the Xaero Attack Sequence | 0 | 0 % |
![]() | AXED Executed the Axed Attack Sequence | 0 | 0 % |
![]() | RIPOSTE Executed the Riposte Attack Sequence | 0 | 0 % |
![]() | PROCESSOR Executed the Processor Attack Sequence | 0 | 0 % |
![]() | OVERCHARGED Executed the Overcharged Attack Sequence | 0 | 0 % |
![]() | STAKED Executed the Staked Attack Sequence | 0 | 0 % |
![]() | OSMOSIS Executed the Osmosis Attack Sequence | 0 | 0 % |
![]() | AERIAL Executed the Aerial Attack Sequence | 0 | 0 % |
![]() | CONSUMED Executed the Consumed Attack Sequence | 0 | 0 % |
![]() | LANCED Executed the Lanced Attack Sequence | 0 | 0 % |
![]() | APERTURE Executed the Aperture Attack Sequence | 0 | 0 % |
![]() | DELAYER Executed the Delayer Attack Sequence | 0 | 0 % |
![]() | SWITCHER Executed the Switcher Attack Sequence | 0 | 0 % |
![]() | DISMAYER Executed the Dismayer Attack Sequence | 0 | 0 % |
![]() | AMBIDEXTROUS Executed the Ambidextrous Attack Sequence | 0 | 0 % |
![]() | CORED Executed the Cored Attack Sequence | 0 | 0 % |
![]() | ALTERNATOR Executed the Alternator Attack Sequence | 0 | 0 % |
![]() | ABYSSAL Executed the Abyssal Attack Sequence | 0 | 0 % |
![]() | UNSEEN Executed the Unseen Attack Sequence | 0 | 0 % |
![]() | ENTRIPMENT Executed the Entripment Attack Sequence | 0 | 0 % |
![]() | FLAWLESS XEORON Defeated Xeoron without taking damage | 0 | 0 % |
![]() | SWIFT XEORON Defeated Xeoron Swiftly | 0 | 0 % |
![]() | EXCLUSIVE XEORON Used the Aegis and Parried Xeoron | 0 | 0 % |
![]() | FLAWLESS ZENTORE Defeated Zentore without taking damage | 0 | 0 % |
![]() | SWIFT ZENTORE Defeated Zentore Swiftly | 0 | 0 % |
![]() | EXCLUSIVE ZENTORE Deny Zentore from healing over 33% of it's health | 0 | 0 % |
![]() | FLAWLESS YPSILIFORM Defeated Ypsiliform without taking damage | 0 | 0 % |
![]() | SWIFT YPSILIFORM Defeated Ypsiliform swiftly | 0 | 0 % |
![]() | EXCLUSIVE YPSILIFORM Used the Pulsar to Desync Ypsiliform | 0 | 0 % |
![]() | KILL ADEPT Killed 1000 Enemies | 0 | 0 % |
![]() | OVERKILL ADEPT Overkilled 500 Enemies | 0 | 0 % |
![]() | DESYNC ADEPT Desynced 100 Enemies | 0 | 0 % |
![]() | LAUNCH ADEPT Launched 100 Enemies | 0 | 0 % |
![]() | BLAST ADEPT Blasted 100 Enemies | 0 | 0 % |
![]() | SHARD ARCHITECT Generated 50 Shards | 0 | 0 % |
![]() | MELT ARCHITECT Melted 50 Shards | 0 | 0 % |
![]() | TOXIC ADEPT Toxified 50 Enemies | 0 | 0 % |
![]() | PETRIFY ADEPT Petrified 50 Enemies | 0 | 0 % |
![]() | FREEZE ADEPT Froze 50 Enemies | 0 | 0 % |
![]() | KILL STREAM ADEPT Maxed out the Kill Stream | 0 | 0 % |
![]() | OVERKILL STREAM ADEPT Maxed out the Overkill Stream | 0 | 0 % |
![]() | ATTACK SEQUENCE STREAM ADEPT Maxed out the Attack Sequence Stream | 0 | 0 % |
![]() | DESYNC STREAM ADEPT Maxed out the Desync Stream | 0 | 0 % |
![]() | DAMAGE ARCHITECT Maximised Damage Increase | 0 | 0 % |
![]() | FIRERATE ARCHITECT Maximised Firerate Increase | 0 | 0 % |
![]() | RETENTION ARCHITECT Maximised Retention Increase | 0 | 0 % |
![]() | SPEED ARCHITECT Maximised Speed Increase | 0 | 0 % |
![]() | ACCURACY ABSOLUTE Cleared a level with perfect accuracy | 0 | 0 % |
![]() | RANK ABSOLUTE Cleared a level with S+ | 0 | 0 % |
![]() | DESYNC ABSOLUTE Desynced every enemy in a level | 0 | 0 % |
![]() | SCORE ABSOLUTE Gained a total score of 10,101,101 | 0 | 0 % |
![]() | VIRUS Discovered the Virus Core | 0 | 0 % |
![]() | BOUNCED Executed the Bounced Attack Sequence | 0 | 0 % |
![]() | COOLANT Executed the Coolant Attack Sequence | 0 | 0 % |
![]() | ACIDIC Executed the Acidic Attack Sequence | 0 | 0 % |
![]() | FRAGMENT Executed the Fragment Attack Sequence | 0 | 0 % |
![]() | OBLITHERATOR Executed the Oblitherator Attack Sequence | 0 | 0 % |
![]() | PENETRATOR Executed the Penetrator Attack Sequence | 0 | 0 % |
![]() | SINGLETON Executed the Singleton Attack Sequence | 0 | 0 % |
![]() | PLAGUE Executed the Plague Attack Sequence | 0 | 0 % |
![]() | DELIVERANCE Executed the Deliverance Attack Sequence | 0 | 0 % |
![]() | CHEMIST Executed the Chemist Attack Sequence | 0 | 0 % |
![]() | PRIORITY ADEPT Discovered all Priority Styles | 0 | 0 % |
![]() | MANOEUVRE ADEPT Discovered all Manoeuvre Styles | 0 | 0 % |
![]() | OFFENCE ADEPT Discovered all Offence Styles | 0 | 0 % |
![]() | AUGUR Executed the Augur Attack Sequence | 0 | 0 % |
![]() | REFUSAL Executed the Refusal Attack Sequence | 0 | 0 % |
![]() | THE COMBINATION Combined all Zone Structs | 0 | 0 % |
![]() | JUSTICAR Executed the Justicar Attack Sequence | 0 | 0 % |
![]() | NETHER Executed the Nether Attack Sequence | 0 | 0 % |
![]() | JOUST Executed the Joust Attack Sequence | 0 | 0 % |
![]() | COOLDOWN Executed the Cooldown Attack Sequence | 0 | 0 % |
![]() | EXTENT Executed the Extent Attack Sequence | 0 | 0 % |
![]() | AMPLITUDE Executed the Amplitude Attack Sequence | 0 | 0 % |
![]() | STIMULATOR Executed the Stimulator Attack Sequence | 0 | 0 % |
![]() | DIVIDER Executed the Divider Attack Sequence | 0 | 0 % |
![]() | SCULPTOR Executed the Sculptor Attack Sequence | 0 | 0 % |
![]() | FUSILLADE Executed the Fusillade Attack Sequence | 0 | 0 % |
![]() | TIME ADEPT Maintained Desync Time for over 15 seconds | 0 | 0 % |
![]() | STREAM ADEPT Maxed out every Stream at once | 0 | 0 % |






















