Retro Studios Linkden, “Narrative Specializations in World Building, and Non-Linear Storytelling”
Retro's #2 or #3 writer updated their resume.
"Working with a highly skilled team to bridge the gaps between game design needs and telling a compelling story in a meaningful world. Finding the best ways to construct the narrative we want the player to experience with the tools and restrictions available through text, dialogue, and non-traditional storytelling.
* Key team member for collaborative worldbuilding, story construction, and IP development.
* Point of contact for supplemental prose writing.
* Special focus on designer collaboration for player experience storytelling."
Now, this was all updated through one of the developers Linkedin page, who was previously a manager at Retro Studios(however is now a writer on a new game at Retro). The page further clarifies within using exact terminology.
"Narrative specializations in worldbuilding, character development, design integration, non-linear storytelling, prose fiction"
Retro Open World RPG