Vandal

La serie Fire Emblem se estrena en móviles el 2 de febrero con Fire Emblem Heroes

WonderDarkam
Lugar: SwitchLand · 22915 mensajes · Colección
#16  Enviado: 23:33 31/01/2017

My mobile is ready.
twitch.tv/darkamlight ; facebook.com/lacasadedarkam ; Need For Vandal, club de Asphalt 9.
morromocotudo
Lugar: · 13295 mensajes · Colección
#17  Enviado: 08:44 01/02/2017

En respuesta a Allegrian (réplica 6).
¿Hay esperanzas de que funcione en un Iphone 4S?
The game runs on Android phones with 2 GB of RAM and Android 4.2 or iOS devices (including the iPod Touch) with iOS 8 or higher.


Más info:

toniomartinez
Lugar: Cantabria. · 10332 mensajes · Colección
#18  Enviado: 08:16 02/02/2017

Rulroid
Lugar: Asturias · 18074 mensajes · Colección
#19  Enviado: 09:52 02/02/2017

Lo he descargado y he asociado con la cuenta Nintendo, pero a la hora de descargar el paquete de datos me da error al cabo de unos minutos.

Espero que sea porque están los servidores colapsados y no porque mi tablet no pueda con el juego...

Al mediodía volveré a intentarlo.
Predator64
Oscura Perfección, Perfect Dark es para siempre
Lugar: Sevilla · 2200 mensajes · Colección
#20  Enviado: 10:10 02/02/2017

En respuesta a Rulroid (réplica 19).
Lo he descargado y he asociado con la cuenta Nintendo, pero a la hora de descargar el paquete de datos me da error al cabo de unos minutos.

Espero que sea porque están los servidores colapsados y no porque mi tablet no pueda con el juego...

Al mediodía volveré a intentarlo.
No te preocupes que es cosa de los servidores, cuesta horrores bajárselo ahora mismo  Guiño
Si un pajaro va y te dice que estas loco, no dudes de que lo estas: pues los pajaros, no hablan xD /// GamerTag: Predator64 /// Steam: Predator64
morromocotudo
Lugar: · 13295 mensajes · Colección
#21  Enviado: 12:08 02/02/2017


morromocotudo
Lugar: · 13295 mensajes · Colección
#22  Enviado: 15:15 02/02/2017



Nintendo Plays With Fire

Nintendo's Fire Emblem introduces the controversial concept of Japanese "gacha" to Western gamers

Nintendo Co. found out with its first smartphone game it’s tough to get people to pay $10 even if the draw is Super Mario. With its second mobile title, the Japanese powerhouse is taking a different approach that is potentially more lucrative -- and much more controversial.

Fire Emblem, available Thursday for Apple Inc. and Android devices in 39 countries, costs nothing to download and play, but lures users into spending money to unlock special in-game items. The technique is called “gacha” in Japanese and it has all the controversy the English reading of the word implies. It’s extraordinarily profitable in Japan -- but even there it has raised concerns from regulators who say it can be addictive and manipulates people’s gambling spirit, or shako-shin in Japanese.

Nintendo is well aware of the controversy. The late President Satoru Iwata objected to the gacha business model used by many of his competitors in 2012, saying it cannot be the basis for “long-lasting relationship with our customers.” That approach was consistent with the Kyoto-based company's corporate image: It's the game industry's answer to Walt Disney Co., marketing family friendly characters like Mario and steering clear of the thugs and assassins so popular elsewhere.

Yet over the years, Nintendo’s ethical resolve has been whittled away by investors pushing for more success in the fast-growing smartphone market. After a lackluster December debut for Super Mario Run, its first mobile game, the company is changing gears and adopting techniques that have been so profitable for rivals like CyberAgent Inc. and Mixi Inc.

"Nintendo opened Pandora's box," said Serkan Toto, founder of Tokyo-based consultant Kantan Games Inc.  ``The gacha mechanic in Fire Emblem seems to be a key element and vital to progression by players, just like in many other mobile hits from Japan.''

Gacha is the most prized of the dark arts that Japanese gamemakers have used to make their country the most lucrative mobile gaming market per user in the world. There are variations called ``event gacha'' and ``consecutive gacha,'' but the basic idea is that players are asked to spend money without knowing what they're buying ahead of time, unlike in the popular games of the West.

In Fire Emblem, players can win orbs through battles or buy them, with prices for sets of orbs ranging from $1.99 to $74.99.  They're used to unlock hundreds of characters for a user's party, but the catch is users don't know ahead of time who they'll get. Sometimes it's a new character, other times a less-valued duplicate.  Compare that with Clash Royale, a popular game made by Finnish developer Supercell Oy. That title also has hints of gacha but money is mostly used to eliminate wait times  -- a clearer payoff.
``In the West, gacha is often an add-on right now whereas in Japan, the mechanic is so important that developers need to carefully design and introduce gacha machines to keep the balance in their games,'' said Toto.

If that makes gacha sound like gambling, that’s because in many ways it is. The word gacha -- not to be confused with ’gotcha’ -- is the sound Japanese vending machines make when dispensing toy capsules, whose contents can’t be seen prior to a purchase. In mobile games the practice has drawn ire in Japan, where five years ago the government banned a technique called ``complete gacha'' and any approach that manipulates shako-shin.

That puts Nintendo in a precarious position. Super Mario Run didn’t use gacha to give parents a “peace of mind that kids can play it,” as President Tatsumi Kimishima told Bloomberg News in October. But the game still angered many fans who said the $10 price-tag for higher levels was too expensive -- and it disappointed financial analysts who said it didn’t make enough money.

Still, Toto doesn't think Fire Emblem will provoke outrage because its appeal is likely more limited than Super Mario Run or Pokemon Go. The game, based on a franchise that dates back to the 1990s, is ``very Japanese,'' says Toto. That means foreign players unfamiliar with the nation's game culture may be turned off by a dialog-heavy gameplay and anime-style characters.

Investors may not mind too much because with the gacha business model, it's not the number of players but how much each spends. In Japan, studies have shown less than 10 percent of players account for more than 90 percent of revenue. Nintendo's strategy in Japan is likely to focus on these so-called ``whales,'' selling them Fire Emblem's nostalgic content wrapped in a gacha package.

In the West, potential for success is less clear. Some popular gacha titles like Granblue Fantasy are already available in English, but few have replicated the success they see in Japan or matched the popularity or profitability of Western games like Candy Crush. If Nintendo can pull it off, it would be a first. While shareholders would undoubtedly be smiling, the question is how fans will react.

``Right out of the gate, they already put a lid on speculations from investors if they will ever use aggressive monetization mechanics,'' said Toto.

Fuente: Bloomberg
Rulroid
Lugar: Asturias · 18074 mensajes · Colección
#23  Enviado: 15:21 02/02/2017

Ya he podido probarlo. La verdad es que a simple vista parecía sencillo, pero tiene bastantes opciones y desbloqueables el juego Smilie

Me ha salido en el primer 'sobre' o como se quiera llamar, Daraen. Supongo que es algo automático que la primera vez te salga uno tocho.

Vuelvo al vicio.
toniomartinez
Lugar: Cantabria. · 10332 mensajes · Colección
#24  Enviado: 15:29 02/02/2017

Nintendo's Fire Emblem introduces the controversial concept of Japanese "gacha" to Western gamers


Primera frase del articulo y ya la cagan 💩
maiku
The Sun Rises Again
Lugar: Lorca (Murcia) · 12217 mensajes · Colección
#25  Enviado: 15:47 02/02/2017  Editado: 16:27 02/02/2017 (1 vez)

A mi también me ha salido Daraen, muy roto contra arqueros  Smilie

Edit. Mierda, me salen tantos personajes que quiero usar y no puedo  Smilie
Jugando: Aurora Leyend, Deep Town, Story of Seasons 2------Maiku de la vida, Reina de Twitter -----
WonderDarkam
Lugar: SwitchLand · 22915 mensajes · Colección
#26  Enviado: 18:06 02/02/2017

Si es de pago malo, si hay micropagos malo, si es free to play malo...

Conclusión: el mercado movilesco es malo en general. XD
twitch.tv/darkamlight ; facebook.com/lacasadedarkam ; Need For Vandal, club de Asphalt 9.
Aretno
Lugar: · 10621 mensajes · Colección
#27  Enviado: 19:22 02/02/2017

Pues a mí no me ha salido Daraen, me salió Bartre 💩.

Me está gustando mucho para lo que es, no parece nada abusivo por el momento, veremos si más adelante aumenta el gasto de energía y lo vuelve más lento.
We have beaten you, Winston. We have broken you up. You have seen what your body is like. Your mind is in the same state. I do not think there can be much pride left in you. You have been kicked and flogged and insulted, you have screamed with pain, you have rolled on the floor in your own blood and vomit. You have whimpered for mercy, you have betrayed everybody and everything. Can you think of a single degradation that has not happened to you?
toniomartinez
Lugar: Cantabria. · 10332 mensajes · Colección
#28  Enviado: 19:35 02/02/2017

Yo hice dos tiradas tochas (Recordad que en lo de Nintendo os dan 10 gemas al vincular la cuenta) y estoy nadando en 5 estrellas. Tengo a Hector (Best Lord), Marth, Azura y Chrom. Y luego de 4 estrellas a Virion, Shiida y Cecilia (Mejor femina del harem de Roy).

No se para que sirven los amigos, pero dejo mi id para quien quiera agregarme: 9787904025
Rulroid
Lugar: Asturias · 18074 mensajes · Colección
#29  Enviado: 19:45 02/02/2017

Acabo de darme cuenta de que terminando un capítulo entero, te lo desbloquea en difícil y en extremo, y cada parte que hagas vuelve a darte orbes nuevos.

La verdad es que es un vicio, tengo 13 orbes y estoy deseando llegar a 15 para conseguir más personajes. Encima conseguí a Hana que es mi muchacha favorita de Estirpe Smilie
toniomartinez
Lugar: Cantabria. · 10332 mensajes · Colección
#30  Enviado: 19:52 02/02/2017

Si vais a hacer tiradas, hacedlas de 20 en 20, es lo mas economico.
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