Xenoblade Chronicles X Director Hopes To Focus More On Story In His Next Game
Tetsuya Takahashi, the executive director of Xenoblade Chronicles X, has responded to criticism levied against the newly released Wii U title (in Japan). Critics have targeted the game for not having enough story to keep the game interested for an extended period of time — so much so, Kotaku went out of its way to call it “boredom.” Within a Japanese guidebook for the game, Takahashi addressed fans saying he, for the most parts, agree with them.
Being several years behind others in the development of an HD title and taking into account Monolith Soft’s company size, there are just some thing that we could not achieve, which couldn’t be helped, but in order to move on towards the next step, there was no avoiding this. And that is the truth.
Takahashi pinpoints a few select features he hopes to apply to his next title, specifically a broader story, an improved interface, more intricate online connectivity, and even the option of going to space. Xenoblade Chronicles X is a Wii U exclusive, and will be coming to the west December 4th, 2015.
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