#187 Enviado: 17:10 07/02/2014 Editado: 17:12 07/02/2014 (1 vez)
Parece que la han cagado con el nuevo parche de One.
Frame rate que baja a 46 cuando se está en campo abierto y se ve todo el mapa, tearing, judder.
Y cuando apuntas siendo francotirador, hasta los 30 y pico.
Kicking off with a look at Stonehaven, it's immediately obvious that things are not quite right. While the game does indeed hit 60fps in this stage, frame-rates are dramatically impacted when the whole level is in view, with metrics varying between 46-60fps as we run across the landscape. As frame-rates fall below the desired 60fps target, we also see the appearance of some screen-tear, adding some judder, making drops in smoothness more noticeable.
Meanwhile, aiming down the barrel of a sniper scope can see significant drops down as far as the mid-30s - something we never encountered before in ether next-gen version of Ghosts during multiplayer. As a result of the fluctuating frame-rate we can feel a clear reduction in the responsiveness of the controls, while on a visual level the introduction of stutter impacts the smooth flow traditionally associated with Call of Duty multiplayer action.
www.eurogamer.net/articles/digitalfoundry-2014-performance-drops-on-cod-ghosts-patch