Fragmentos de una entrevista con Kazutoki Kono, productor de Ace Combat 7. Remarco lo más importante:
G: You brought back together a dream team for this game, including the writer from Ace Combat 4 and 5, the composer, and even the writer of the radio chatter. After Ace Combat: Assault Horizon, what made you think that it was time to bring the old team back together and to go back to Strengereal?
KK: Numbered titles are very important for the Ace Combat series, while Assault Horizon was a sort of “challenger” game to try something different. Ten years passed since the last numbered Ace Combat game, and we’re also releasing on new platforms, so we felt like we had a responsibility. That’s why we thought our veteran staff members had to return. This is the main reason.
G: The weather in this game appears to be very spectacular, and the icing on the canopy and wings is a new element. Ace Combat games have always been pretty easy and intuitive for newcomers. The ice, fog and weather adds a bit of challenger. Did you hesitate to add those elements?
KK: There have been big discussions among the staff about this. In the end the decision was determined by the fact that the player can avoid those dangerous situations. You don’t have to fly in the clouds if you don’t want to. You can use the clouds as part of your air combat tactics, or you can simply decide to avoid them completely if you’re not ready for the challenge they pose.
G: I’ll be fine, don’t worry. What went into the decision to use the TrueSky tech for the clouds? It’s interesting that the first application i saw in games was a racing game, Driveclub.
KK: We knew that the visuals were really good in that game, and the clouds looked great. It’s easy to change the characteristics of the clouds by changing the parameters and values, and the tech was really attractive for us.
The difficult part was that in the racing game the clouds just existed in the sky, so you don’t get into them. But what if you have to fly into them? You need parameters like collisions and more. There are many situations within the clouds that you have to take in account. That’s why the version of the TrueSky middleware used in our game is heavily customized. It’s not the basic version. Our development team quickly realized that achieving what we wanted was not possible using the basic TrueSky.
G: A while ago you had a poll on Twitter about possible remasters or remakes of Ace Combat 4 and 5. Has there been any further talk among Bandai Namco’s executives about that possibility?
KK: I receive requests of remasters and remakes very often on Twitter. From a technical point of view, it’s of course possible. That being said, there are some issues. For instance, there might be a worry that if we make such a remaster, the fans might think that it doesn’t match their memories of those beloved games.
G: That being said, Ace Combat 7 gives me some very strong Ace Combat 5 vibes. It feels like the story could really be that good.
KK: I’m sure you’ll like the story, because it is similar in depth to Ace Combat 5.
G: What is the message that you’d like to convey with Ace Combat 7, if you have one?
KK: There are several messages and topics in the game. One topic is unmanned aerial vehicles, and what is the reason for humans to be in the cockpit. Also, as I am getting older, i’d like to talk about the relationship and communication between the older and younger generation. There is a a senior, veteran pilot in the game.
Entrevista entera en la fuente
Super hypeante todo. Traduciendo un poco por encima, comenta que ha traído de vuelta al equipo de AC 4 y 5 (las mejores entregas en mi opinión) y que la historia es muy del palo del 5 al tener a su director y su guionista (de lo más épico que he jugado), que Assault Horizon y sus mierdas no las tienen como parte de la rama principal, que la tecnología que están usando para el ámbito gráfico está muy optimizada y que en general es un juego hecho para los fans clásicos de AC, que para ello han traído al dream team de la saga.
Fecha en el TGS para mi más esperado (con permiso de DQ XI) YA por Dios.
P.D.: me pido el Hilo Oficial